Ace

This trait is active only when you have exactly 1 or 4 unique Aces.

1

Execute enemies under 12% Health

4

Execute enemies under 30% Health

Draven - Teamfight Tactics
MissFortune - Teamfight Tactics
Mordekaiser - Teamfight Tactics
Samira - Teamfight Tactics
Aegis

Your team gains bonus Magic Resist, and Aegis units gain more.

2

+20 Magic Resist, +40 for Aegis units

3

+35 Magic Resist, +50 for Aegis units

4

+50 Magic Resist, +100 for Aegis units

5

+75 Magic Resist, +150 for Aegis units

Alistar - Teamfight Tactics
Ekko - Teamfight Tactics
Leona - Teamfight Tactics
Vi - Teamfight Tactics
Arsenal
1

When deploying the Arsenal champion, players may choose which weapon he will equip.

Aphelios - Teamfight Tactics
Brawler

Brawlers gain additional maximum Health.

2

+20% Max Health

4

+40% Max Health

6

+70% Max Health

8

+111% Max Health

Blitzcrank - Teamfight Tactics
Jax - Teamfight Tactics
LeeSin - Teamfight Tactics
Renekton - Teamfight Tactics
Riven - Teamfight Tactics
Sejuani - Teamfight Tactics
Vi - Teamfight Tactics
Defender

Innate: Taunt nearby enemies after the start of combat. Your team gains bonus Armor, and Defenders gain more.

2

+30 Armor, +60 for Defenders

4

+80 Armor, +150 for Defenders

6

+200 Armor, +250 for Defenders

Poppy - Teamfight Tactics
Rell - Teamfight Tactics
Riven - Teamfight Tactics
Sett - Teamfight Tactics
WuKong - Teamfight Tactics
Duelist

Innate: increased movement speed. Duelists' basic attacks grant bonus Attack Speed, up to 10 stacks.

2

+6% Attack Speed per stack

4

+12% Attack Speed per stack

6

+20% Attack Speed per stack

8

+30% Attack Speed per stack

Fiora - Teamfight Tactics
Gangplank - Teamfight Tactics
Kayle - Teamfight Tactics
Nilah - Teamfight Tactics
Vayne - Teamfight Tactics
Yasuo - Teamfight Tactics
Zed - Teamfight Tactics
Forecaster
1

At the start of combat, Forecaster champions grant adjacent allies different buffs depending on the current weather, which changes every game. Rainy Weather: At the start of combat, Forecaster champions grant adjacent allies 20 / 40 / 100 mana until they have cast 1/1/100 spells. Sunny Weather: At the start of combat, grant a 400/600/4000 Health shield to adjacent allies for 10/10/45 seconds. Windy Weather: At the start of combat, grant bonus Attack Damage and Ability Power to adjacent allies, increasing by 15/25/150% every 5 seconds.

Janna - Teamfight Tactics
Hacker

Hackers gain Omnivamp and summon a H4ckerr!m. Any unit placed in the rider hex will be sent to the enemy backline and is untargetable for the first 2 seconds of combat.

2

15% Omnivamp

3

40% Omnivamp

4

70% Omnivamp

Leblanc - Teamfight Tactics
Zed - Teamfight Tactics
Zoe - Teamfight Tactics
Heart

When Heart units cast their Ability, your team gains stacking Ability Power for the rest of combat.

2

+4 Ability Power

4

+6 Ability Power

6

+9 Ability Power

LeeSin - Teamfight Tactics
Lulu - Teamfight Tactics
Sona - Teamfight Tactics
Soraka - Teamfight Tactics
Syndra - Teamfight Tactics
Yuumi - Teamfight Tactics
Mascot

Your team heals a percentage of their maximum Health every 2 seconds, and Mascots heal double the amount. When Mascots die, they retreat to the sidelines to cheer on your team. Your team's healing increased by 1% for each cheering Mascot.

2

1.5% healing

4

3.25% healing

6

6.5% healing

8

12% healing

Alistar - Teamfight Tactics
Galio - Teamfight Tactics
Malphite - Teamfight Tactics
Nasus - Teamfight Tactics
Nunu - Teamfight Tactics
Yuumi - Teamfight Tactics
Prankster
2

Once per combat at 50% Health, spawn a target dummy, move to a safe location, and restore 350 Health.

3

And, Prankster dummies stun the enemy that killed them for 1.5 seconds.

Ekko - Teamfight Tactics
Jinx - Teamfight Tactics
Zoe - Teamfight Tactics
Recon

Innate: Gain 2 hex Attack Range. If there is an enemy nearby, Recon units will dash to safety before casting their Ability.

2

+20% Crit Chance

3

+45% Crit Chance

4

+75% Crit Chance and Recon Abilities can critically strike

Ashe - Teamfight Tactics
Ezreal - Teamfight Tactics
KaiSa - Teamfight Tactics
Vayne - Teamfight Tactics
Renegade

Renegade units deal bonus damage, and the last one standing deals more.

3

40% bonus damage, 20% for last alive

6

80% bonus damage, 40% for last alive

Camille - Teamfight Tactics
Leona - Teamfight Tactics
Sylas - Teamfight Tactics
Talon - Teamfight Tactics
Viego - Teamfight Tactics
Spellslinger

Every 5 seconds, the next attack instead fires a magic orb at a random target, which explodes for 50% Ability Power as magic damage.

2

+25 Ability Power

4

+60 Ability Power

6

+100 Ability Power

8

+150 Ability Power

Annie - Teamfight Tactics
Leblanc - Teamfight Tactics
Lux - Teamfight Tactics
Sona - Teamfight Tactics
Taliyah - Teamfight Tactics
Sureshot

Combat start: Gain bonus Attack Damage now, and every 4 seconds.

2

+10% Attack Damage

4

+20% Attack Damage

Aphelios - Teamfight Tactics
Samira - Teamfight Tactics
Senna - Teamfight Tactics
Sivir - Teamfight Tactics
a.d.m.i.n.

A.D.M.I.N. programs a custom configuration per player each game.

2

[Initialize ADMIN cause and effect]

4

[Add another effect to the program]

6

Boost previous tier by 180%

Blitzcrank - Teamfight Tactics
Camille - Teamfight Tactics
Leblanc - Teamfight Tactics
Soraka - Teamfight Tactics
Anima Squad

Anima Squad members build fame for scoring champion kills. When they pause to celebrate a kill, they permanently gain 6 maximum Health per point of fame. Fame immediately benefits the whole Anima Squad. Anima Squad also gains:

3

15% Attack Damage and 15 Ability Power

5

35% Attack Damage and 35 Ability Power

7

55% Attack Damage and 55 Ability Power

Jinx - Teamfight Tactics
MissFortune - Teamfight Tactics
Nasus - Teamfight Tactics
Riven - Teamfight Tactics
Sylas - Teamfight Tactics
Vayne - Teamfight Tactics
Civilian

If there is a Civilian alive, your team is inspired to protect them by gaining Mana every 2 seconds.

1

+2 mana

2

+4 mana

3

+10 mana

Galio - Teamfight Tactics
Janna - Teamfight Tactics
Sivir - Teamfight Tactics
Corrupted
1

Fiddlesticks starts combat dormant. When ally champions die during this time, Fiddlesticks absorbs their soul granting him 20 Ability Power. After falling below 60% Health or when all allies have died, Fiddlesticks comes alive.

Fiddlesticks - Teamfight Tactics
Gadgeteen

Gadgeteens create random modified weapon which with powerful effects. Any champion can equip the items, but they fall apart after 1 round.

3

Create 1 item every round

5

Create 2 items every round

Annie - Teamfight Tactics
Lulu - Teamfight Tactics
Nunu - Teamfight Tactics
Poppy - Teamfight Tactics
Zoe - Teamfight Tactics
LaserCorps

When a LaserCorp agent attacks or is hit by an attack, their combat drone has a 50% chance to deal magic damage to the agent's target (0.5 second cooldown). When a LaserCorps agent dies, their drone is reassigned to the nearest living agent. Drones lasers deal:

3

60 magic damage.

6

150 magic damage.

9

150 magic damage, and each agent gets a 2nd drone.

Ashe - Teamfight Tactics
Mordekaiser - Teamfight Tactics
Renekton - Teamfight Tactics
Sejuani - Teamfight Tactics
Senna - Teamfight Tactics
Yasuo - Teamfight Tactics
Zed - Teamfight Tactics
mecha:prime

Use the Mecha selector item to choose a PRIME. Combat start: the PRIME combines with the 2 nearest Mecha, absorbing 100% of their Health.

3

The PRIME gains 60 Ability Power and 60% Attack Damage.

5

All Mechas gain 45 Ability Power and 45% Attack Damage; The PRIME gains double this amount.

Draven - Teamfight Tactics
Jax - Teamfight Tactics
Leona - Teamfight Tactics
Sett - Teamfight Tactics
WuKong - Teamfight Tactics
Ox Force

Ox Force units gain a range of Attack Speed that ramps as they lose Health. Once per combat, they become invulnerable for 1 seconds as they defend the city with their last breath.

2

20% - 40% Attack Speed

4

50% - 100% Attack Speed

6

100% - 200% Attack Speed

8

200% - 400% Attack Speed

Alistar - Teamfight Tactics
Annie - Teamfight Tactics
Aphelios - Teamfight Tactics
Fiora - Teamfight Tactics
Talon - Teamfight Tactics
Viego - Teamfight Tactics
Star Guardian

Gain more Mana from all sources.

3

40% additional mana

5

120% additional mana

7

100% additional mana

9

200% additional mana

Ekko - Teamfight Tactics
KaiSa - Teamfight Tactics
Lux - Teamfight Tactics
Nilah - Teamfight Tactics
Rell - Teamfight Tactics
Syndra - Teamfight Tactics
Taliyah - Teamfight Tactics
Yuumi - Teamfight Tactics
Supers
3

Combat start: strike a pose that grants your team 20% bonus damage, which increases by 5% for every 3-star champion on your team.

Gangplank - Teamfight Tactics
LeeSin - Teamfight Tactics
Malphite - Teamfight Tactics
Threat
1

Threats do not have a Trait bonus, but instead have powerful Abilities and increased base stats.

AurelionSol - Teamfight Tactics
Belveth - Teamfight Tactics
Chogath - Teamfight Tactics
Fiddlesticks - Teamfight Tactics
Rammus - Teamfight Tactics
Urgot - Teamfight Tactics
Velkoz - Teamfight Tactics
Zac - Teamfight Tactics
Underground

The Underground must sneak through the sewers and crack 10 locks to open a vault. When the vault opens, you may choose to take the loot now, or attempt another heist for even better rewards.

3

Crack 1 vault lock after a player combat win, and 3 after a player combat loss.

5

Crack 2 vault lock after a player combat win, and 5 after a player combat loss.

Ezreal - Teamfight Tactics
Kayle - Teamfight Tactics
Samira - Teamfight Tactics
Sona - Teamfight Tactics
Vi - Teamfight Tactics