At the start of combat, Forecaster champions grant adjacent allies different buffs depending on the current weather, which changes every game. Rainy Weather: At the start of combat, Forecaster champions grant adjacent allies 20 / 40 / 100 mana until they have cast 1/1/100 spells. Sunny Weather: At the start of combat, grant a 400/600/4000 Health shield to adjacent allies for 10/10/45 seconds. Windy Weather: At the start of combat, grant bonus Attack Damage and Ability Power to adjacent allies, increasing by 15/25/150% every 5 seconds.
Anima Squad members build fame for scoring champion kills. When they pause to celebrate a kill, they permanently gain 6 maximum Health per point of fame. Fame immediately benefits the whole Anima Squad. Anima Squad also gains:
15% Attack Damage and 15 Ability Power
35% Attack Damage and 35 Ability Power
55% Attack Damage and 55 Ability Power
When a LaserCorp agent attacks or is hit by an attack, their combat drone has a 50% chance to deal magic damage to the agent's target (0.5 second cooldown). When a LaserCorps agent dies, their drone is reassigned to the nearest living agent. Drones lasers deal:
60 magic damage.
150 magic damage.
150 magic damage, and each agent gets a 2nd drone.
The Underground must sneak through the sewers and crack 10 locks to open a vault. When the vault opens, you may choose to take the loot now, or attempt another heist for even better rewards.
Crack 1 vault lock after a player combat win, and 3 after a player combat loss.
Crack 2 vault lock after a player combat win, and 5 after a player combat loss.