Teamfight Tactics TFT Guide, Build, Stats, Synergies, Best Items, How to play, & more!
Cost
Hail of Hellfire
20 / 100
Fire a supernova at a cluster of enemies within ? () hexes that deals 310 / 465 / 1370 () physical damage to the target and adjacent enemies. It explodes into a cluster of fireballs, dealing 76 / 114 / 317 () physical damage to all other enemies within three hexes.
Health
850
Armor
30
Magic Resist
30
Atk Damage
52
Atk Speed
1
Range
4
Blaster
class
Blasters gain Damage Amp, which increases for 3 seconds after casting their Ability.
2
15% ; 30% during burst
4
35% ; 65% during burst
6
Blasters gain Damage Amp, which increases for 3 seconds after casting their Ability.
Pyro
origin
Your team gains 3% Attack Speed. Pyro champions gain more and execute enemies under 10% Health.
For each kill, Pyro champions create an infernal cinder that you collect the next round. For every 5 cinders you collect, your team gains 2% more .