Teamfight Tactics TFT Guide, Build, Stats, Synergies, Best Items, How to play, & more!
Cost
Fire Point Strike
0 / 60
Dash to the farthest enemy within 3 hexes, dealing 143 / 214 / 322 () physical damage to them. The next 3 attacks launch kunai at the target, dealing 113 / 169 / 256 () damage.
Health
700
Armor
45
Magic Resist
45
Atk Damage
55
Atk Speed
1
Range
1
Multistriker
class
Multistrikers' attacks have a chance to trigger 2 extra attacks.
3
25% chance
5
60% chance
7
70% chance; heal 3% max Health every attack
9
100% chance; heal 10% max Health every attack
Warrior
class
Warriors gain Omnivamp Omnivamp and Damage Amp. When Warriors drop below 70% health, they gain double .
2
10% Omnivamp, 10%
4
20% Omnivamp, 20%
6
25% Omnivamp, 25% , also gain 15% Durability
Pyro
origin
Your team gains 3% Attack Speed. Pyro champions gain more and execute enemies under 10% Health.
For each kill, Pyro champions create an infernal cinder that you collect the next round. For every 5 cinders you collect, your team gains 2% more .