The Best Reroll Comps in 15.2: Gangplank, Crew, and Kai'Sa

The Best Reroll Comps in 15.2: Gangplank, Crew, and Kai'Sa

Overview

Patch 15.2 is out and in full effect with a bunch of shifts to the meta. The most prevalent being Gangplank going from an S+++ tier comp to just a regular S tier comp, which has opened the door for a lot of other comps to find presence in the meta.

Reroll is still proving to be strong early on in the set thanks to Power Ups, artifacts, and radiant items all combining to help make your 3-star units even stronger.

You can find the latest comps here, but for now we'll highlight a couple of the best reroll comps you can play right now:


Mentor Mighty Mech Gangplank Reroll

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  • Stretchy Arms GP and Unstoppable Kobuko are the best

  • Roll at 6 for GP2 and Kobuko2 to stabilize

  • Stay on 6 to roll for 3-stars if you are contested or still losing rounds. Otherwise you can push to 7 and slow roll there to go for Udyr and Yasuo as well.

  • Level 8 and 9 are usually 2 more mech units (any combination of Jarvan + Senna or Yone), but you can also just play two legendaries like Zyra and Twisted Fate

The Crew Reroll

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  • Hitting the first 3-star unit is a pretty big econ boost -- sometimes worth it to dig really deep on level 4 on 3-1 (down to like 10 gold) if you are close

  • It's not worth buying levels to go from 6 to 7 -- just roll there. You usually need to hit Shen or Ziggs for the added rocket damage to win rounds on Stage 4

  • Move fruit and items over Ziggs, but if you can 2-star Twisted Fate, then he should get them

Supreme Cell Kai'Sa Reroll

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  • You can also play a more straight forward Kai'Sa + Juggernauts version, which is just 6 Juggernaut + Darius + Kai'sa (you run 4 Juggernauts + extra Supreme Cell before level 8)

  • You want to hit Kai'Sa early to tempo with this comp -- it's not great at snapping back from low HP