Seraphine Build, Runas, Itens e Estatísticas de ADC para Esmeralda+ Patch 16.4
Build com maior taxa de vitória, Counters, Runas, Estatísticas e Habilidades de Seraphine para Esmeralda+ no Patch 16.4.Tier 
Taxa de Vitória 50,2%
Mudança na Taxa de Vitória -2,1%
Taxa de Escolha 0,3%
Taxa de Banimento 0,4%
Partidas 759
Builds por Estilo de Jogo
Pro Builds
Patch: 16.4
Q
W
E 



Runas



Feitiços de Invocador
Itens
Itens Iniciais
Ordem da Build
Itens Completos
Itens Situacionais
Ordem de Habilidades
89%
481 partidas
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
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W
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E
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R
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E
Detalhamento de Dano
Principais Insights
- If Seraphine is already shielded when is cast, she will heal herself and all nearby allied champions after a 2.5 second delay.
W - Slowed enemies are rooted when hit by . Already immobilized enemies are stunned instead.
E - grants max
RNotes to allied champions it passes through.
P - 's range extends anytime it passes through a champion.
R
Pontos Fortes
- Can find picks and initiate teamfights from very far away if is used behind her teammates.
R - Excels at sieges and teamfights with her high range.
- Excels with items that enhance her ability power, utility, and healing/shielding power.
- synergizes well with any of her team's CC abilities.
E
Pontos Fracos
- Immobile, leaving her vulnerable to ganks.
- Needs to constantly land her skillshots or she'll have significantly lower impact.
- Needs to use with the correct ability each time to stay effective. One wrong use can hurt her and her team.
P - Slow and telegraphed animations on ,
Q, and
E.
R

