Draven ADC Build, Runes, Items en Statistieken voor Smaragd+ Patch 16.4
Draven hoogste winstpercentage Build, Counters, Runes, Statistieken en Vaardigheden voor Smaragd+ Patch 16.4.Tier 
Winstpercentage 50,6%
Winstpercentage Verandering +1,0%
Keuzepercentage 1,8%
Ban percentage 7,3%
Wedstrijden 5.343
Speelstijl-builds
Pro Builds
Patch: 16.4
Q
W
E 



Runes




Summoner Spells
Items
Startitems
Build-volgorde
Voltooide items
Situationele items
Volgorde vaardigheden maximaliseren
66%
25.467 spellen
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E
Schadeverdeling
Belangrijke inzichten
- 75% of 's stacks are lost on death.
P - Draven can hold up to two axes, but can juggle more in the air.
Q - If leaves a hit enemy's HP at or below
R's stacks, it executes them.
P - can be re-cast to send it back to Draven early.
R - resets its cooldown anytime Draven catches an axe.
W
Sterke punten
- Cashing in on stacks net unnaturally high gold leads that can snowball games.
P - Constant axe catches and resets give Draven a massive damage advantage in fights.
W - Excels with items that boost his attack damage, critical strike chance, and life steal.
- Very strong laner, and is considered to be a lane bully.
Zwakke punten
- Due to his aggressive playstyle, it can leave him exposed to being ganked and/or flanked.
- Needs a lead to stay ahead, and falls off if he doesn't get one.
- Needs to consistently catch axes to deal high damage, which can be punished by throwing skillshots at his axes' locations.
- has a longer cooldown of 18 seconds at rank 1. Once used, he can be punished.
E

