Playstyle Builds
Sustain & Teamfighting
4,189 Games
57%
Sustain & Health Drain
1,954 Games
55%
Fighter & Teamfighting
1,638 Games
59%
Fighter & Health Drain
1,099 Games
56%
Pro Builds
Ssumday
vs
Ssumday
vs
Professor
vs
Finn
vs
WhiteKnight
vs
Finn
vs
Core Build Order


Starting



1st


2nd




3rd




4th



5th



6th


Starting



1st


2nd




3rd




4th



5th



6th
Core Build Path









Situational







Summoner Spells


Damage Breakdown
84% AP
Runes































1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Q
Q
Q
Q
Q

W
W
W
W
W

E
E
E
E
E

R
R
R
Skill Order
W
E
Q
Zac's Matchups
Zacwinslane against...
Zacloseslane against...
Zac's Trends
Win Rate
54.1%
(+0.5%)
vs last patch
Pick Rate
1.6%
(+0.4%)
vs last patch
Ban Rate
18.2%
(+13.5%)
vs last patch
Playing against Zac
Key Insights
Picking up a chunk heals Zac for a % of his max HP. If an enemy champion steps on one, it is destroyed.

Q
grants True Sight of the hit enemy while tethered.
Each time Zac picks up a chunk,

W
's cooldown is reduced by 1 second.
If Zac cancels

E
's channel, 50% of its cooldown and health cost are refunded.
Each time

R
is ranked up,

P
's chunks heal Zac more.
Strengths
Excels at ganks and teamfights with his CC tools.
Can initiate teamfights from a great distance with

E
.
Can create his own CC chain after

E
with

Q
and

R
.
Synergizes well with

,

,

,

,

, and

. Can opt for

,

,

, or

when needed.
Weaknesses
Significantly harder to play from behind.

E
is predictable and telegraphed.
Once

E
is used, Zac has no way out of a fight.
Any form of Grievous Wounds hurts Zac because of how much healing he has in his kit (

,

,

,

,

,

,

,

).