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Vi
tier-2
P
Q

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W

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E

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R

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Toughest Matchups:
Shyvana
46.5%
Olaf
47.3%
Rengar
47.5%
Hecarim
47.5%
Evelynn
47.6%
Shaco
47.8%
role-jungleJungle
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Ranked Solo
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rank-platinum+Platinum+
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10.19
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Recommended Build

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Summoner Spells

Starting Items

Hunter's Machete
Refillable Potion
Warding Totem (Trinket)

Core Build Path: 54.04% Win Rate (12433 Games)

Stalker's Blade
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Boots of Speed
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Caulfield's Warhammer
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Enchantment: Warrior
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Ninja Tabi
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Phage
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Stinger
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Sheen
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Trinity Force

Core Final Build: 52.51% Win Rate (6153 Games)

Enchantment: Warrior
Ninja Tabi
Trinity Force
Death's Dance
Sterak's Gage
Guardian Angel

Runes: 52.05% Win Rate (15864 Games)

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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

90% AD

Win Rate
52.0%
(-0.1%)
vs last patch
Pick Rate
5.7%
(+0.1%)
vs last patch
Ban Rate
0.9%
(+0.1%)
vs last patch

Playing against Vi

Key Insights
P
's cooldown drops by 3 seconds anytime Vi procs
W
.
If Vi's
Q
is interrupted, it goes on a 3 second cooldown instead of a full one.
E
resets her auto attack animation.
E
damages enemies in a cone behind her target, and can be used on turrets, wards, and even jungle plants to damage enemies.
R
knocks enemies in Vi's path aside a far distance and deals the same damage to them.
Her typical combo is to enter a fight with
Q
, then auto attack and reset it with
E
to trigger
W
, then chase the target down when possible.
Power Spike
Has fantastic ganks with
Q
's fast gapclose and
R
's guaranteed knockup.
Protects herself well with
P
's shield constantly dropping in cooldown in teamfights.
A well-positioned
R
can push enemies into her team while she enters the backline and wreaks havoc.
Spikes well at
Enchantment: Warrior
but can also opt for a tankier style with
Enchantment: Cinderhulk
. Spikes very hard upon completing
Trinity Force
.
Vulnerable
Begins falling off towards the late game since she doesn't scale as well past a few items.
Her jungle clear becomes very slow if she doesn't consistently proc
W
.
Very predictable in how she approaches fights and can be easily countered.
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