Tier

Avg. Place

4.2

1st Place

14%

Top 2

28%

Top 4

56%

Pick Rate

0.3%

Appearances

7,376
Prismatics
Dragonheart
4% Pick Rate
Night Harvester
14% Pick Rate
Sanguine Gift
4% Pick Rate
Cruelty
5% Pick Rate
Innervating Locket
9% Pick Rate
Demonic Embrace
4% Pick Rate
Runecarver
16% Pick Rate
Crown of the Shattered Queen
9% Pick Rate
Pyromancer's Cloak
6% Pick Rate
Detonation Orb
19% Pick Rate
Reality Fracture
4% Pick Rate
Everfrost
11% Pick Rate
Diamond-Tipped Spear
5% Pick Rate
Common Items
Void Staff
15% Pick Rate
Banshee's Veil
8% Pick Rate
Shadowflame
40% Pick Rate
Horizon Focus
12% Pick Rate
Cosmic Drive
4% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Rite Of Ruin
6% Pick Rate
Morellonomicon
15% Pick Rate
Perplexity
9% Pick Rate
Zhonya's Hourglass
16% Pick Rate
Luden's Companion
15% Pick Rate
Liandry's Torment
47% Pick Rate
Rylai's Crystal Scepter
10% Pick Rate
Rod of Ages
7% Pick Rate
Seraph's Embrace
8% Pick Rate
Malignance
4% Pick Rate
Blackfire Torch
7% Pick Rate
Stormsurge
9% Pick Rate
Rabadon's Deathcap
64% Pick Rate
Starting
Guardian's Shroud
5% Pick Rate
Guardian's Orb
39% Pick Rate
Boots Options
Sorcerer's Shoes
60% Pick Rate
Ionian Boots of Lucidity
18% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
13.9%
1,028
2
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
12.8%
946
3
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
12.2%
897
4
Skilled Sniper
Skilled SniperHitting an enemy with a non-Ultimate Ability at over 700 range reduces its Cooldown to 0.5 seconds, periodic abilities are instead reset to 3 seconds.
10.4%
765
5
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
9.5%
701
6
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
9.4%
697
7
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
8.4%
620
8
Eureka
EurekaGain Ability Haste equal to 30% of your Ability Power
8.4%
618
9
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.3%
612
10
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
7.9%
583
11
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
7.6%
560
12
Trueshot Prodigy
Trueshot ProdigyWhen you damage a champion from far away, Autocast a Trueshot Barrage at them.
7.5%
551
13
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
7.3%
538
14
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.2%
528
15
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
6.8%
501
16
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
6.6%
490
17
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
6.6%
486
18
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
6.4%
473
19
Recursion
RecursionGain 60 Ability Haste.
6.0%
446
20
Repulsor
RepulsorOn dropping below 60 or 30% Health, nearby enemies are Knocked Back.
6.0%
441