Tier

Avg. Place

4.3

1st Place

12%

Top 2

26%

Top 4

53%

Pick Rate

0.3%

Appearances

25,186
Prismatics
Cruelty
5% Pick Rate
Demonic Embrace
4% Pick Rate
Sanguine Gift
4% Pick Rate
Everfrost
13% Pick Rate
Runecarver
19% Pick Rate
Dragonheart
3% Pick Rate
Crown of the Shattered Queen
10% Pick Rate
Innervating Locket
9% Pick Rate
Reality Fracture
5% Pick Rate
Detonation Orb
21% Pick Rate
Night Harvester
16% Pick Rate
Common Items
Void Staff
14% Pick Rate
Banshee's Veil
8% Pick Rate
Stormsurge
7% Pick Rate
Shadowflame
40% Pick Rate
Rite Of Ruin
7% Pick Rate
Cosmic Drive
4% Pick Rate
Horizon Focus
14% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Morellonomicon
14% Pick Rate
Perplexity
8% Pick Rate
Zhonya's Hourglass
19% Pick Rate
Luden's Companion
13% Pick Rate
Rylai's Crystal Scepter
10% Pick Rate
Malignance
3% Pick Rate
Liandry's Torment
43% Pick Rate
Blackfire Torch
10% Pick Rate
Rod of Ages
8% Pick Rate
Seraph's Embrace
8% Pick Rate
Rabadon's Deathcap
63% Pick Rate
Starting
Guardian's Shroud
6% Pick Rate
Guardian's Orb
41% Pick Rate
Boots Options
Sorcerer's Shoes
61% Pick Rate
Ionian Boots of Lucidity
17% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
14.0%
3,517
2
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
13.1%
3,307
3
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
12.6%
3,170
4
Skilled Sniper
Skilled SniperHitting an enemy with a non-Ultimate Ability at over 700 range reduces its Cooldown to 0.5 seconds, periodic abilities are instead reset to 3 seconds.
11.8%
2,982
5
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
10.2%
2,581
6
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
9.4%
2,369
7
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
8.7%
2,200
8
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
8.7%
2,193
9
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.5%
2,135
10
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
8.2%
2,065
11
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
7.9%
2,000
12
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
7.8%
1,964
13
Trueshot Prodigy
Trueshot ProdigyWhen you damage a champion from far away, Autocast a Trueshot Barrage at them.
7.7%
1,930
14
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.2%
1,820
15
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
6.9%
1,747
16
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
6.8%
1,718
17
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
6.2%
1,567
18
Recursion
RecursionGain 60 Ability Haste.
5.8%
1,457
19
Repulsor
RepulsorOn dropping below 60 or 30% Health, nearby enemies are Knocked Back.
5.8%
1,452
20
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
5.8%
1,451