Core Build Order
Core Build Path
Ability Haste also reduces the global cooldown on his abilities, letting him change stances more often.
Udyr can upgrade any of his abilities from level 1. At level 11, any ability can be levelled up a 6th time.
Udyr does not retain his abilities' on-hit effects when changing stances.
's shield stacks with its Awakened shield.
Excels at skirmishes, especially against isolated enemies.
Can counter many scenarios with the proper Awaken effect.
Stunning multiple enemies with Awakened
before swapping to another stance can net his team a sizable advantage.
Can easily stick to enemies with
's bonus movespeed and
Relies too much on Awakened abilities, and only one ability can be Awakened every so often.
Significantly harder to play from behind.
Awakening the wrong ability can severely lower Udyr's effectiveness in teamfights.
's on-hit effects are underwhelming, including its Awakened effects if the enemy isn't isolated.