50.8%
5.8%
3.3%
13,470
No Builds Found
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Irelia | 49.1% | 38.4% | 1.9% | 224 |
Cassiopeia | 40.6% | 41.3% | 1.2% | 138 |
Syndra | 44.5% | 42.5% | 3.1% | 362 |
Viktor | 42.2% | 42.8% | 2.6% | 306 |
Xerath | 45.7% | 45.2% | 1.6% | 186 |
Win Rate
50.7%
Pick Rate
6.0%
Ban Rate
3.7%
Key Insights
- Wcan be timed to ignore a displacement ability.
- W's cooldown resets on Takedowns and when detonatingEat max stacks.
- When used on turrets,E's explosion radius is doubled.
- Rcan be used duringWto push enemies into her team.
Strengths
- Has the potential to "pop off" in teamfights withW's reset mechanic.
- Has a very strong level 2/3 withWandE.
- Her gank assist and teamfighting become much stronger after unlockingR.
- Excels with items that boost her attack damage, critical strike chance, and attack speed.
Weaknesses
- If she can't resetWafter going in, she's probably dead.
- Ewill naturally push the wave, leaving her wave in bad spots.
- When pushed under turret,Emakes it harder to CS.