50.0%
6.4%
4.1%
62,980
No Builds Found
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Irelia | 50.8% | 43.4% | 1.8% | 1,025 |
Cassiopeia | 44.4% | 43.5% | 1.5% | 819 |
Syndra | 48.7% | 45.6% | 3.1% | 1,721 |
Yasuo | 48.6% | 46.0% | 3.7% | 2,062 |
Viktor | 43.4% | 46.3% | 2.7% | 1,533 |
Win Rate
50.0%
Pick Rate
6.5%
Ban Rate
4.2%
Key Insights
- Wcan be timed to ignore a displacement ability.
- W's cooldown resets on Takedowns and when detonatingEat max stacks.
- When used on turrets,E's explosion radius is doubled.
- Rcan be used duringWto push enemies into her team.
Strengths
- Has the potential to "pop off" in teamfights withW's reset mechanic.
- Has a very strong level 2/3 withWandE.
- Her gank assist and teamfighting become much stronger after unlockingR.
- Excels with items that boost her attack damage, critical strike chance, and attack speed.
Weaknesses
- If she can't resetWafter going in, she's probably dead.
- Ewill naturally push the wave, leaving her wave in bad spots.
- When pushed under turret,Emakes it harder to CS.