Tier

Avg. Place

4.2

1st Place

16%

Top 2

30%

Top 4

56%

Pick Rate

0.6%

Appearances

36,465
Prismatics
Dragonheart
4% Pick Rate
Innervating Locket
12% Pick Rate
Moonflair Spellblade
4% Pick Rate
Puppeteer
11% Pick Rate
Detonation Orb
4% Pick Rate
Runecarver
6% Pick Rate
Crown of the Shattered Queen
5% Pick Rate
Sanguine Gift
10% Pick Rate
Night Harvester
4% Pick Rate
Eleisa's Miracle
9% Pick Rate
Everfrost
6% Pick Rate
Radiant Virtue
5% Pick Rate
Empyrean Promise
16% Pick Rate
Common Items
Chemtech Putrifier
32% Pick Rate
Ardent Censer
19% Pick Rate
Wordless Promise
8% Pick Rate
Dawncore
12% Pick Rate
Rite Of Ruin
7% Pick Rate
Morellonomicon
4% Pick Rate
Rabadon's Deathcap
16% Pick Rate
Locket of the Iron Solari
6% Pick Rate
Spirit Visage
4% Pick Rate
Moonstone Renewer
56% Pick Rate
Seraph's Embrace
55% Pick Rate
Liandry's Torment
3% Pick Rate
Redemption
6% Pick Rate
Rod of Ages
11% Pick Rate
Echoes of Helia
8% Pick Rate
Lich Bane
10% Pick Rate
Staff of Flowing Water
11% Pick Rate
Sword of Blossoming Dawn
10% Pick Rate
Mikael's Blessing
3% Pick Rate
Starting
Guardian's Amulet
39% Pick Rate
Guardian's Orb
8% Pick Rate
Boots Options
Sorcerer's Shoes
8% Pick Rate
Ionian Boots of Lucidity
65% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Sonic Boom
Sonic BoomBuffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them.
14.6%
5,335
2
First-Aid Kit
First-Aid KitGain 20% Heal and Shield Power.
14.2%
5,182
3
All For You
All For YouYour Heals/Shields are 30% stronger when used on your partner.
13.0%
4,747
4
Holy Fire
Holy FireYour Healing and Shielding apply an infinitely stacking Burn to a nearby enemy, dealing 1% to 4% Max Health over 5 seconds.
11.7%
4,279
5
Quest: Angel of Retribution
Quest: Angel of RetributionRequirement: Restore or prevent 2500 damage to allies.

Reward: Gain 100% Attack Speed, and your Attacks deal additional magic damage equal to 300% Heal/Shield Power.
10.9%
3,970
6
Circle of Death
Circle of DeathHealing and Regen you do deals a portion of the value in Magic Damage to the nearest enemy champion.
10.2%
3,705
7
Critical Healing
Critical HealingYour Heals and Shields can Critically Strike. Gain 25% Crit Chance.
9.9%
3,593
8
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
8.6%
3,128
9
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
7.7%
2,797
10
Eureka
EurekaGain Ability Haste equal to 30% of your Ability Power
7.1%
2,581
11
Spirit Link
Spirit Link15% of damage dealt to your ally is redirected to you, and 50% of healing they receive is given to you as well.
6.6%
2,414
12
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
6.6%
2,404
13
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
5.4%
1,960
14
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
4.8%
1,755
15
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
4.7%
1,710
16
Accelerating Sorcery
Accelerating SorceryUsing Abilities grant you infinitely stacking Ability Haste, this resets each round.
4.6%
1,691
17
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
4.6%
1,682
18
Ocean Soul
Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies.
4.5%
1,643
19
Light Warden
Light WardenEvery few seconds, Autocast a warding light towards your ally, Shielding yourself and allies it passes through. It then returns, repeating the effect.
4.5%
1,623
20
Recursion
RecursionGain 60 Ability Haste.
4.4%
1,604