Tier

Avg. Place

4.3

1st Place

13%

Top 2

27%

Top 4

53%

Pick Rate

1.3%

Appearances

24,676
Prismatics
Dragonheart
8% Pick Rate
Pyromancer's Cloak
14% Pick Rate
Black Hole Gauntlet
4% Pick Rate
Everfrost
5% Pick Rate
Turbo Chemtank
3% Pick Rate
Shield of Molten Stone
3% Pick Rate
Demonic Embrace
6% Pick Rate
Cloak of Starry Night
4% Pick Rate
Innervating Locket
5% Pick Rate
Sanguine Gift
4% Pick Rate
Gargoyle Stoneplate
4% Pick Rate
Night Harvester
6% Pick Rate
Detonation Orb
8% Pick Rate
Reality Fracture
5% Pick Rate
Runecarver
14% Pick Rate
Lightning Rod
4% Pick Rate
Cruelty
9% Pick Rate
Common Items
Thornmail
5% Pick Rate
Force of Nature
5% Pick Rate
Spirit Visage
5% Pick Rate
Riftmaker
29% Pick Rate
Blackfire Torch
8% Pick Rate
Jak'Sho, The Protean
13% Pick Rate
Cosmic Drive
4% Pick Rate
Bloodletter's Curse
10% Pick Rate
Shadowflame
4% Pick Rate
Rabadon's Deathcap
17% Pick Rate
Morellonomicon
8% Pick Rate
Rod of Ages
14% Pick Rate
Rylai's Crystal Scepter
52% Pick Rate
Liandry's Torment
79% Pick Rate
Wooglet's Witchcap
3% Pick Rate
Rite Of Ruin
4% Pick Rate
Heartsteel
5% Pick Rate
Starting
Guardian's Shroud
35% Pick Rate
Guardian's Horn
5% Pick Rate
Guardian's Orb
6% Pick Rate
Boots Options
Ghostcrawlers
4% Pick Rate
Boots of Swiftness
17% Pick Rate
Sorcerer's Shoes
11% Pick Rate
Plated Steelcaps
10% Pick Rate
Mercury's Treads
40% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
12.4%
3,071
2
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
11.5%
2,830
3
Perseverance
PerseveranceGain hugely increased Health Regen, which is further increased while low on Health.
9.0%
2,211
4
Restless Restoration
Restless RestorationYou constantly heal while moving, increased by distance travelled.
8.7%
2,151
5
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
8.2%
2,021
6
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
7.7%
1,890
7
Giant Slayer
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
7.4%
1,822
8
Don't Chase
Don't ChaseYou become Ghosted and leave a trail of poisonous gas behind you, dealing magic damage to enemies inside.
7.3%
1,796
9
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
7.1%
1,745
10
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
6.5%
1,612
11
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
6.3%
1,550
12
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
5.5%
1,359
13
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
5.2%
1,290
14
Vulnerability
VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance.
5.1%
1,249
15
Ocean Soul
Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies.
5.1%
1,247
16
Impassable
ImpassableGain the Aftershock and Glacial Augment Keystone Runes.
4.8%
1,191
17
Slap Around
Slap AroundEach time you Immobilize an enemy, gain 20 Adaptive Force for the round, stacking infinitely.
4.4%
1,093
18
Celestial Body
Celestial BodyGain 1250 Health, but you deal 10% less damage.
4.3%
1,073
19
Apex Inventor
Apex InventorGain 300 Item Haste (equivalent to 75% Item CDR).

Item Haste reduces the cooldown of all Item Abilities.
4.2%
1,045
20
Erosion
ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s.
4.1%
1,022