Tier

Avg. Place

4.1

1st Place

17%

Top 2

32%

Top 4

56%

Pick Rate

1.7%

Appearances

64,207
Prismatics
Dragonheart
10% Pick Rate
Demonic Embrace
7% Pick Rate
Turbo Chemtank
4% Pick Rate
Everfrost
5% Pick Rate
Cloak of Starry Night
4% Pick Rate
Radiant Virtue
3% Pick Rate
Sanguine Gift
5% Pick Rate
Shield of Molten Stone
3% Pick Rate
Night Harvester
8% Pick Rate
Reality Fracture
7% Pick Rate
Innervating Locket
6% Pick Rate
Detonation Orb
11% Pick Rate
Gargoyle Stoneplate
5% Pick Rate
Runecarver
18% Pick Rate
Cruelty
11% Pick Rate
Common Items
Force of Nature
5% Pick Rate
Riftmaker
34% Pick Rate
Jak'Sho, The Protean
14% Pick Rate
Cosmic Drive
4% Pick Rate
Bloodletter's Curse
10% Pick Rate
Shadowflame
3% Pick Rate
Rabadon's Deathcap
19% Pick Rate
Morellonomicon
8% Pick Rate
Zhonya's Hourglass
3% Pick Rate
Spirit Visage
5% Pick Rate
Thornmail
5% Pick Rate
Rod of Ages
13% Pick Rate
Liandry's Torment
79% Pick Rate
Rylai's Crystal Scepter
58% Pick Rate
Rite Of Ruin
4% Pick Rate
Blackfire Torch
5% Pick Rate
Heartsteel
5% Pick Rate
Starting
Guardian's Shroud
35% Pick Rate
Guardian's Horn
4% Pick Rate
Guardian's Orb
6% Pick Rate
Boots Options
Ghostcrawlers
4% Pick Rate
Boots of Swiftness
16% Pick Rate
Sorcerer's Shoes
12% Pick Rate
Plated Steelcaps
11% Pick Rate
Mercury's Treads
40% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
14.5%
9,310
2
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
12.2%
7,817
3
Perseverance
PerseveranceGain hugely increased Health Regen, which is further increased while low on Health.
10.4%
6,670
4
Restless Restoration
Restless RestorationYou constantly heal while moving, increased by distance travelled.
9.9%
6,345
5
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
8.5%
5,487
6
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
8.4%
5,370
7
Giant Slayer
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
8.3%
5,306
8
Don't Chase
Don't ChaseYou become Ghosted and leave a trail of poisonous gas behind you, dealing magic damage to enemies inside.
7.6%
4,906
9
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
7.5%
4,843
10
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
7.3%
4,684
11
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
7.2%
4,592
12
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
6.7%
4,281
13
Impassable
ImpassableGain the Aftershock and Glacial Augment Keystone Runes.
5.7%
3,682
14
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
5.5%
3,515
15
Ocean Soul
Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies.
5.2%
3,321
16
Vulnerability
VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance.
5.1%
3,286
17
Celestial Body
Celestial BodyGain 1250 Health, but you deal 10% less damage.
4.5%
2,866
18
Erosion
ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s.
4.3%
2,793
19
Slap Around
Slap AroundEach time you Immobilize an enemy, gain 20 Adaptive Force for the round, stacking infinitely.
4.3%
2,783
20
Center of the Universe
Center of the UniverseStars orbit you at your Attack Range, dealing magic damage to enemies they pass through.
4.3%
2,782