Background Global
Shaco
tier-3
P
Q

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W

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E

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R

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Toughest Matchups:
Nocturne
44.9%
Amumu
45.2%
Rek'Sai
46.4%
Fiddlesticks
46.5%
Shyvana
47.5%
Graves
47.9%
role-jungleJungle
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Ranked Solo
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rank-platinum+Platinum+
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10.19
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Recommended Build

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Summoner Spells

Starting Items

Hunter's Talisman
Refillable Potion
Warding Totem (Trinket)

Core Build Path: 51.44% Win Rate (1871 Games)

Tiamat
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Boots of Speed
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Berserker's Greaves
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Serrated Dirk
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Caulfield's Warhammer
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Duskblade of Draktharr
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B. F. Sword
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Pickaxe
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Cloak of Agility
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Infinity Edge

Core Final Build: 51.44% Win Rate (559 Games)

Berserker's Greaves
Duskblade of Draktharr
Infinity Edge
Essence Reaver
Mortal Reminder
Ravenous Hydra

Runes: 50.53% Win Rate (2276 Games)

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18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

Q

W

Damage Breakdown

48% AP

42% AD

Shaco's Matchups

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Win Rate
50.6%
(-0.3%)
vs last patch
Pick Rate
5.8%
(-0.0%)
vs last patch
Ban Rate
5.7%
(+0.3%)
vs last patch

Playing against Shaco

Key Insights
He can finish his 1st camp extremely early and look for an invade or gank. If jungling: ward jungle entrances (not just the buff), if laning: play safer level 2, 3 to mitigate his snowball.
Keep an eye out for a puff of smoke in fog of war. That indicates Shaco's used his
Q
.
Only true sight like Lee Q, TF R can reveal Shaco during
Q
, but using Sweeper can indicate his position.
His
P
allows him to do more damage with autos,
W
, and
Q
if he hits from behind.
Despite building full AD, the majority of damage dealt by Shaco is AP outside the auto-attacks.
W
's boxes fear lasts for two second, while
R
boxes fear last for 1 second.
Power Spike
Since he'll likely grab Ignite, it's unlikely you'll be able to duel him early. So he can abuse that to counter jungle.
R
makes him invulnerable and untargetable for 0.5 secs, so it can be used to dodge incoming burst or CC.
Vulnerable
If he uses
Q
to enter a fight, focus him. He won't be able to use it for a while.
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