Background Global
Sett
tier-3
P
Q

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W

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E

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R

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Toughest Matchups:
Kayle
34.6%
Singed
42.5%
Darius
43.7%
Akali
43.8%
Riven
44.4%
Lucian
44.7%
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Ranked Solo
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10.20
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Recommended Build

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Summoner Spells

Starting Items

Doran's Shield
Health Potion
Warding Totem (Trinket)

Core Build Path: 50.18% Win Rate (601 Games)

Vampiric Scepter
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Bilgewater Cutlass
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Boots of Speed
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Recurve Bow
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Blade of the Ruined King
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Ninja Tabi
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Phage
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Kindlegem
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Black Cleaver

Core Final Build: 50.18% Win Rate (279 Games)

Blade of the Ruined King
Ninja Tabi
Black Cleaver
Death's Dance
Sterak's Gage
Thornmail

Runes: 51.04% Win Rate (915 Games)

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18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

63% AD

25% True

Sett's Matchups

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Win Rate
49.4%
(-0.3%)
vs last patch
Pick Rate
6.5%
(+0.2%)
vs last patch
Ban Rate
5.3%
(-0.2%)
vs last patch

Playing against Sett

Key Insights
Sett regenerates more HP the lower he gets.
His second auto in quick succession comes out faster and deals bonus damage.
Q
grants a short burst of movespeed when running towards enemy champions. It also resets his auto attack.
W
deals bonus damage and grants a decaying shield based on how much Grit he has (damage taken). Grit can stack up to 50% of Sett’s max HP.
If Sett pulls at least one enemy on each side of
E
, it stuns them.
R
deals bonus damage equal to a % of the grabbed target’s bonus HP. The farther you are from the center of the AoE, the less damage you’ll take (reduced by up to 40%).
Sett always ends behind
R
's grabbed target.
Power Spike
Very strong at close range.
It's hard to turret dive Sett because of
W
's shield as well as his ability to turn fights with
E
and
R
.
High damage output with
Q
's auto attack reset. Sett can start a fight with
E
, auto twice, then reset it with
Q
for a fast four-punch combo.
Sett has easy backline access with
R
.
Spikes very hard at
Blade of the Ruined King
and
Trinity Force
/
Black Cleaver
Vulnerable
Extremely easy to kite.
Has no form of disengage. Once Sett goes in, he can't get out except by walking away.
W
and
E
have very long rank 1 cooldowns of 18 and 16 seconds (respectively), and can be severely punished once used.
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