Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
9.3%
190
2
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
8.0%
162
3
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.
This stacks up to 5 times.
6.4%
130
4
Mystic PunchYour Attacks reduce your cooldowns by 1.25 seconds.
6.0%
122
5
Bread And ButterYour Q gains 200 Ability Haste.
5.7%
117
6
Scopier WeaponsGain 200 Attack Range, reduced to 100 if you are Ranged.
5.6%
114
7
Blunt ForceGain 15% Attack Damage.
5.3%
108
8
Bread And JamYour W gains 200 Ability Haste.
5.3%
108
9
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
5.0%
102
10
GoredrinkGain 20% Omnivamp
4.7%
96
11
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
4.7%
95
12
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
4.6%
94
13
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
4.6%
94
14
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
4.6%
94
15
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
4.6%
93
16
Soul SiphonGain 20% Crit Chance and 15% Lifesteal on Critical Strikes.
4.6%
93
17
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
4.2%
86
18
Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
4.1%
83
19
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.