Core Build Order
Core Build Path
Renekton generates 50% bonus Fury when below 50% HP.
At 50+ Fury, Renekton's next basic ability consumes 50 Fury.
deals bonus damage and increases the total healing,
strikes a third time, breaking shields and increasing the damage and stun duration, and
's second dash deals bonus damage and reduces Armor.
resets Renekton's auto attack.
can only be cast again if the first dash hits an enemy.
Has a natural spike in threat every time he reaches 50 Fury.
Very strong laner, and is considered to be a lane bully.
cancels its animation, letting Renekton perform combos faster.
Synergizes well with
. Can opt for
Due to his aggressive playstyle, it can leave him exposed to being ganked and/or flanked.
Needs a lead to stay ahead, and falls off if he doesn't get one.
has a longer cooldown of 16 seconds at rank 1. Once used in lane, he cannot be aggressive for a while.
has a longer cooldown of 18 seconds at rank 1. Once used, he can be punished.