Tier

Avg. Place

4.8

1st Place

10%

Top 2

21%

Top 4

46%

Pick Rate

0.2%

Appearances

10,712
Prismatics
Duskblade of Draktharr
32% Pick Rate
Prowler's Claw
30% Pick Rate
Dragonheart
5% Pick Rate
Divine Sunderer
6% Pick Rate
Decapitator
4% Pick Rate
Flesheater
14% Pick Rate
Hemomancer's Helm
4% Pick Rate
Galeforce
4% Pick Rate
Sword of the Divine
3% Pick Rate
Common Items
Edge of Night
19% Pick Rate
Maw of Malmortius
4% Pick Rate
Guardian Angel
6% Pick Rate
Hellfire Hatchet
13% Pick Rate
Infinity Edge
4% Pick Rate
Axiom Arc
40% Pick Rate
Youmuu's Ghostblade
14% Pick Rate
Serylda's Grudge
51% Pick Rate
Muramana
6% Pick Rate
Serpent's Fang
13% Pick Rate
Chempunk Chainsword
7% Pick Rate
Eclipse
16% Pick Rate
Hubris
9% Pick Rate
Voltaic Cyclosword
16% Pick Rate
Profane Hydra
41% Pick Rate
Opportunity
11% Pick Rate
The Collector
17% Pick Rate
Starting
Guardian's Dirk
49% Pick Rate
Boots Options
Mercury's Treads
5% Pick Rate
Ionian Boots of Lucidity
68% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 5 Lethality.
15.5%
1,656
2
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
14.7%
1,576
3
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
13.3%
1,427
4
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
12.0%
1,289
5
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
10.8%
1,153
6
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
10.4%
1,119
7
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
9.4%
1,004
8
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
8.5%
914
9
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
8.3%
894
10
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
8.2%
875
11
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
7.6%
810
12
Vanish
VanishGain the Vanish Summoner Spell

Vanish turns you Invisible.
7.0%
745
13
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
6.9%
744
14
Blunt Force
Blunt ForceGain 15% Attack Damage.
6.1%
655
15
Ultimate Revolution
Ultimate RevolutionOnce per round, refresh your Ultimate Ability after casting it.
5.1%
550
16
Recursion
RecursionGain 60 Ability Haste.
4.9%
528
17
Giant Slayer
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
4.3%
458
18
Blade Waltz
Blade WaltzGain the Blade Waltz Summoner Spell.

Blade Waltz makes you untargetable while you dash at and damage enemies 8 times.
4.2%
452
19
Contract Killer
Contract KillerEach round, mark an opponent to take @spell.Augment_ContractKiller:DamageAmp*100@% more damage and grant an extra @spell.Augment_ContractKiller:Gold@ gold on death.
4.2%
448
20
escAPADe
escAPADeConvert Ability Power to Bonus Attack Damage. Gain 10% Attack Damage.
3.8%
409