Background Global
Pyke
tier-4
P
Q

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W

Hover on skill

E

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R

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Toughest Matchups:
Pantheon
46.1%
Alistar
49.9%
Morgana
49.9%
Taric
50.0%
Janna
50.8%
Bard
51.2%
role-supportSupport
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Ranked Solo
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rank-platinum+Platinum+
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10.19
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Recommended Build

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Summoner Spells

Starting Items

Health Potion
Warding Totem (Trinket)
Steel Shoulderguards

Core Build Path: 50.86% Win Rate (5565 Games)

Boots of Speed
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Boots of Mobility
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Serrated Dirk
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Umbral Glaive
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Serrated Dirk
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Caulfield's Warhammer
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Youmuu's Ghostblade

Core Final Build: 50.36% Win Rate (2238 Games)

Boots of Mobility
Umbral Glaive
Youmuu's Ghostblade
Duskblade of Draktharr
Edge of Night
Guardian Angel

Runes: 49.52% Win Rate (1763 Games)

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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

77% AD

22% True

Win Rate
48.9%
(+1.3%)
vs last patch
Pick Rate
9.0%
(+1.3%)
vs last patch
Ban Rate
6.4%
(0.0%)
vs last patch

Playing against Pyke

Key Insights
Pyke can utilize
P
as a ward detector since it won't heal him if he's revealed.
Q
can be channeled a bit longer to turn into a skillshot that pulls back the hit target. The longer channeled, the longer the hook (up to 700 units).
W
grants Camoflauge, meaning he'll be detected by
Control Ward
's or enemies who get too close.
E
can be redirected with Flash or even
R
to since the phantom will always return to Pyke.
R
can be cast again for 20 seconds if it executes enemy champions or if they die as Pyke casts
R
.
Power Spike
Has incredible roaming potential and can heavily influence his teammates' plays.
Hard to poke out due to
P
.
Strong gank assist with both
Q
and
E
.
Can snowball himself and his teammates out of control with
'Your Cut'
's that are given from
R
's executions.
Vulnerable
Once Pyke engages with
E
, he has no way of safely getting out and is extremely vulnerable to hard CC.
If
R
doesn't execute its target, he won't be able to use it multiple times, heavily lowering his power.
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