Background Global
Poppy
tier-4
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

Hover on skill

role-topTop
arrow-dropdown
add
Add a Matchup
Ranked Solo/Duo
arrow-dropdown
rank-platinum+Platinum+
arrow-dropdown
10.11
arrow-dropdown

Recommended Build

Get this build imported into your League Client

Summoner Spells
Starting Items
Core Build Path: 51.40% Win Rate (124 Games)
chevron-right
chevron-right
chevron-right
chevron-right
chevron-right
chevron-right
chevron-right
chevron-right
Core Final Build: 51.40% Win Rate (169 Games)
Runes: 50.00% Win Rate (458 Games)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
Skill Order
Q
E
W
Damage Breakdown

20%

69% AD

Poppy's Matchups

chevron-right
No matchups data found for this champion.
Win Rate
50.4%
(+1.1%)
vs last patch
Pick Rate
2.7%
(+0.1%)
vs last patch
Ban Rate
0.5%
(-0.0%)
vs last patch

Playing against Poppy

Key Insights
Her passive
periodically allows her throw her buckler as a ranged auto. It then drops near the target. If she picks it up, she gains a shield. If she kills with the auto, she immediately gets the shield.
You can step on the buckler to destroy it. This is critical in winning trades, but be careful not to stand near walls.
Don't stand near walls as that allows her to stun you with
to line up her
.
She gains extra armor and MR when low on HP.
can deny dashes, ground, and slow the target for 2 seconds.
can be charged for up to 4 seconds. Uncharged
knocks up the target for 0.75 second, and still being targetable. Charged
knocks back the target toward their fountain and becomes untargetable.
Power Spike
Watch out for her lvl 2 as it's decently strong if she can
into a wall. At lvl 9, she'll have
maxed, which is her main damage spell.
She needs CDR to be strong in prolonged, constant trades. So finishing
is key for her.
Level 6 is a huge power spike for her. Also, if she buys
, her lane and roaming threats are much stronger.
Vulnerable
Bait out
first before starting a collapse or gank.
close