51.7%
1.7%
2.8%
13,808
No Builds Found
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Mordekaiser | 46.0% | 36.0% | 3.4% | 417 |
Darius | 48.0% | 37.5% | 3.3% | 400 |
Teemo | 56.6% | 39.7% | 1.1% | 136 |
Kennen | 49.0% | 40.1% | 1.3% | 157 |
Illaoi | 53.8% | 40.6% | 1.6% | 197 |
Win Rate
51.7%
Pick Rate
1.7%
Ban Rate
2.9%
Key Insights
- Killing an enemy withPbounces it back to Poppy instead of falling to the ground.
- If an enemy champion steps onP, it is destroyed.
- W's bonus Armor and MR are doubled when Poppy falls below 40% HP.
- ChargingRfor less than 0.5 seconds knocks up enemies and deals 50% damage instead.
- Enemies knocked up byWbecome Grounded and slowed for 2 seconds.
Strengths
- Excels at short trades.
- Is especially effective in corners and tight corridors to set upE's.
- Can knock away the enemy jungler out of objective fights withRto help your team secure it.
- Excels with items that enhance her tankiness, crowd control, and dueling capabilities.
Weaknesses
- Whas a longer cooldown of 20 seconds at rank 1. Once used, she can be punished.
- NeedsEto stun her enemies, or her damage won't stick.
- Forcing Poppy to useRdefensively lowers her teamfighting potential since she'll have less playmaking capabilities.