Avg. Place

2.42

1st Place

25%

Top 2

53%

Pick Rate

0.4%

Ban Rate

0.1%

Appearances

2,066

Items

Starting
Guardian's Orb
Guardian's Shroud
Guardian's Amulet
Core Final Build
Rabadon's Deathcap
Lich Bane
Night Harvester
Void Staff
Horizon Focus
Zhonya's Hourglass
Situational
Shadowflame
Perplexity
Morellonomicon
Cosmic Drive
Banshee's Veil
Rite Of Ruin
Hextech Gunblade
Demonic Embrace
Wooglet's Witchcap
Wordless Promise
Boots Options
Sorcerer's Shoes
Ionian Boots of Lucidity
Mythic Options
Night Harvester
Luden's Tempest
Hextech Rocketbelt
Liandry's Anguish
Rank
Augment
Tier
Pick Rate
Appearances
1
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
14.7%
303
2
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
12.1%
250
3
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
9.7%
200
4
From Beginning to End
From Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.
8.4%
173
5
Trueshot Prodigy
Trueshot ProdigyWhen you damage a champion from far away, Autocast a Trueshot Barrage at them.
8.2%
169
6
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities.
8.1%
168
7
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
7.3%
150
8
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
7.2%
148
9
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
7.1%
147
10
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
6.6%
137
11
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
6.6%
136
12
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
6.1%
127
13
Don't Chase
Don't ChaseYou become Ghosted and leave a trail of poisonous gas behind you, dealing magic damage to enemies inside.
6.1%
125
14
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
6.0%
123
15
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
6.0%
123
16
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
5.3%
110
17
OK Boomerang
OK BoomerangAutocast a boomerang at a nearby enemy every 7s.
5.1%
106
18
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
4.9%
102
19
Recursion
RecursionGain 60 Ability Haste.
4.4%
91
20
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
4.4%
91