Tier

Avg. Place

5.0

1st Place

9%

Top 2

18%

Top 4

42%

Pick Rate

0.2%

Appearances

1,986
Prismatics
Innervating Locket
6% Pick Rate
Sanguine Gift
4% Pick Rate
Reality Fracture
10% Pick Rate
Cruelty
12% Pick Rate
Detonation Orb
11% Pick Rate
Everfrost
7% Pick Rate
Fulmination
3% Pick Rate
Night Harvester
7% Pick Rate
Runecarver
8% Pick Rate
Moonflair Spellblade
13% Pick Rate
Dragonheart
3% Pick Rate
Darksteel Talons
4% Pick Rate
Decapitator
5% Pick Rate
Gambler's Blade
4% Pick Rate
Flesheater
3% Pick Rate
Crown of the Shattered Queen
5% Pick Rate
Common Items
Rod of Ages
4% Pick Rate
Shadowflame
14% Pick Rate
Void Staff
6% Pick Rate
Terminus
4% Pick Rate
Liandry's Anguish
10% Pick Rate
Morellonomicon
5% Pick Rate
Rabadon's Deathcap
34% Pick Rate
Rite Of Ruin
5% Pick Rate
Zhonya's Hourglass
11% Pick Rate
Bloodletter's Curse
3% Pick Rate
Perplexity
7% Pick Rate
Luden's Companion
11% Pick Rate
Hextech Rocketbelt
7% Pick Rate
Malignance
6% Pick Rate
Nashor's Tooth
16% Pick Rate
Blade of The Ruined King
12% Pick Rate
Guinsoo's Rageblade
9% Pick Rate
Stormsurge
8% Pick Rate
Lich Bane
4% Pick Rate
Hextech Gunblade
4% Pick Rate
Kraken Slayer
6% Pick Rate
Starting
Guardian's Shroud
9% Pick Rate
Guardian's Orb
43% Pick Rate
Guardian's Hammer
14% Pick Rate
Boots Options
Berserker's Greaves
23% Pick Rate
Sorcerer's Shoes
47% Pick Rate
Mercury's Treads
4% Pick Rate
Ionian Boots of Lucidity
12% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
7.7%
153
2
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
6.7%
134
3
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
6.1%
122
4
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
6.0%
120
5
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
5.5%
109
6
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
5.3%
106
7
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
5.1%
102
8
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
4.6%
91
9
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
4.5%
89
10
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
4.4%
88
11
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
4.1%
81
12
Scopier Weapons
Scopier WeaponsGain 200 Attack Range, reduced to 100 if you are Ranged.
3.9%
78
13
Recursion
RecursionGain 60 Ability Haste.
3.9%
77
14
Light 'em Up!
Light 'em Up!Every 4th Attack deals additional magic damage.
3.8%
75
15
Firebrand
FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time.
3.7%
74
16
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
3.7%
73
17
Slap Around
Slap AroundEach time you Immobilize an enemy, gain 20 Adaptive Force for the round, stacking infinitely.
3.6%
71
18
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
3.5%
69
19
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
3.5%
69
20
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
3.5%
69