Playstyle Builds
Mobility & Tank Shredder
566 Games
53%
Sustain & Tank Shredder
170 Games
54%
Attack Speed & Tank Shredder
96 Games
60%
Pro Builds
Thebausffs
vs
MagiFelix
vs
Tyler1
vs
Tyler1
vs
Ayel
vs
DnDn
vs
Core Build Order


Starting


1st




2nd



3rd



4th



5th




6th


Starting


1st




2nd



3rd



4th



5th




6th
Core Build Path









Situational







Summoner Spells


Damage Breakdown
26% AP
72% AD
Runes









































1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Q
Q
Q
Q
Q

W
W
W
W
W

E
E
E
E
E

R
R
R
Skill Order
Q
W
E
Nasus's Matchups
Nasuswinslane against...
Nasusloseslane against...
Nasus's Trends
Win Rate
53.4%
(+2.5%)
vs last patch
Pick Rate
3.6%
(0.0%)
vs last patch
Ban Rate
3.3%
(+0.3%)
vs last patch
Playing against Nasus
Key Insights
When

Q
kills a unit, Nasus gains 3 stacks, increased to 12 for champions and large minions/monsters. 1 stack = +1 damage on

Q
.

Q
resets Nasus's auto attack.
Enemies in

E
's AoE also have their Armor reduced.
During

R
, Nasus gains bonus Armor and MR and

Q
's cooldown is halved.
Strengths
The more

Q
stacks he has, the more dominant he is in a side lane.

W
usually guarantees a successful gank.
Can survive and turn ganks/skirmishes with

R
's effects.
Synergizes well with

,

,

,

,

, and

. Can opt for

,

,

, or

when needed.
Weaknesses
Completely immobile, leaving him vulnerable to ganks.
Struggles against most crowd control.
Has a weaker early game, and relies too much on stacking

Q
to be effective.

R
has a longer cooldown of 120 seconds at all ranks. Once used, he strength diminishes in fights.