52.8%
5.9%
13.5%
43,981
Nasus Tank Runes
Core Nasus Item Build Order
Core Nasus Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Illaoi | 48.9% | 25.3% | 2.9% | 1,142 |
Kled | 46.3% | 31.4% | 0.8% | 328 |
Tahm Kench | 45.7% | 33.1% | 1.9% | 752 |
K'Sante | 56.7% | 33.3% | 1.4% | 561 |
Aatrox | 49.9% | 34.1% | 5.6% | 2,173 |
Win Rate
52.8%
Pick Rate
5.9%
Ban Rate
13.7%
Key Insights
- WhenQkills a unit, Nasus gains 3 stacks, increased to 12 for champions and large minions/monsters. 1 stack = +1 damage onQ.
- Qresets Nasus's auto attack.
- Enemies inE's AoE also have their Armor reduced.
- DuringR, Nasus gains bonus Armor and MR andQ's cooldown is halved.
Strengths
- The moreQstacks he has, the more dominant he is in a side lane.
- Wusually guarantees a successful gank.
- Can survive and turn ganks/skirmishes withR's effects.
- Excels with items that enhance his tankiness, sustain, and split-pushing capabilities.
Weaknesses
- Completely immobile, leaving him vulnerable to ganks.
- Struggles against most crowd control.
- Has a weaker early game, and relies too much on stackingQto be effective.
- Rhas a longer cooldown of 120 seconds at all ranks. Once used, he strength diminishes in fights.