51.6%
5.2%
4.7%
28,097
Nasus Tank Runes
Core Nasus Item Build Order
Core Nasus Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Illaoi | 47.8% | 31.2% | 2.7% | 693 |
Tahm Kench | 45.0% | 37.6% | 1.6% | 402 |
Kled | 50.0% | 38.5% | 1.0% | 260 |
Aatrox | 48.6% | 38.7% | 5.5% | 1,394 |
Gangplank | 52.4% | 40.4% | 1.6% | 418 |
Win Rate
51.7%
Pick Rate
5.2%
Ban Rate
4.9%
Key Insights
- WhenQkills a unit, Nasus gains 3 stacks, increased to 12 for champions and large minions/monsters. 1 stack = +1 damage onQ.
- Qresets Nasus's auto attack.
- Enemies inE's AoE also have their Armor reduced.
- DuringR, Nasus gains bonus Armor and MR andQ's cooldown is halved.
Strengths
- The moreQstacks he has, the more dominant he is in a side lane.
- Wusually guarantees a successful gank.
- Can survive and turn ganks/skirmishes withR's effects.
- Excels with items that enhance his tankiness, sustain, and split-pushing capabilities.
Weaknesses
- Completely immobile, leaving him vulnerable to ganks.
- Struggles against most crowd control.
- Has a weaker early game, and relies too much on stackingQto be effective.
- Rhas a longer cooldown of 120 seconds at all ranks. Once used, he strength diminishes in fights.