50.0%
3.6%
3.4%
9,671
Nasus Runes
Core Nasus Item Build Order
Core Nasus Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Illaoi | 42.5% | 22.8% | 2.2% | 193 |
Rumble | 50.0% | 30.6% | 1.6% | 134 |
Zac | 45.5% | 32.7% | 1.2% | 101 |
Sion | 43.9% | 33.0% | 2.6% | 221 |
Mordekaiser | 46.9% | 33.4% | 4.3% | 371 |
Win Rate
49.9%
Pick Rate
3.7%
Ban Rate
3.6%
Key Insights
- WhenQkills a unit, Nasus gains 3 stacks, increased to 12 for champions and large minions/monsters. 1 stack = +1 damage onQ.
- Qresets Nasus's auto attack.
- Enemies inE's AoE also have their Armor reduced.
- DuringR, Nasus gains bonus Armor and MR andQ's cooldown is halved.
Strengths
- The moreQstacks he has, the more dominant he is in a side lane.
- Wusually guarantees a successful gank.
- Can survive and turn ganks/skirmishes withR's effects.
- Excels with items that enhance his tankiness, sustain, and split-pushing capabilities.
Weaknesses
- Completely immobile, leaving him vulnerable to ganks.
- Struggles against most crowd control.
- Has a weaker early game, and relies too much on stackingQto be effective.
- Rhas a longer cooldown of 120 seconds at all ranks. Once used, he strength diminishes in fights.