51.3%
9.4%
18.9%
293,716
Nasus Tank Runes
Core Nasus Item Build Order
Core Nasus Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Illaoi | 48.7% | 27.2% | 3.2% | 8,437 |
Tahm Kench | 45.7% | 34.3% | 2.0% | 5,223 |
Aatrox | 49.1% | 35.9% | 6.1% | 16,292 |
Zac | 46.4% | 36.2% | 0.8% | 2,173 |
Kled | 48.5% | 36.5% | 0.9% | 2,317 |
Win Rate
51.3%
Pick Rate
9.4%
Ban Rate
18.9%
Key Insights
- WhenQkills a unit, Nasus gains 3 stacks, increased to 12 for champions and large minions/monsters. 1 stack = +1 damage onQ.
- Qresets Nasus's auto attack.
- Enemies inE's AoE also have their Armor reduced.
- DuringR, Nasus gains bonus Armor and MR andQ's cooldown is halved.
Strengths
- The moreQstacks he has, the more dominant he is in a side lane.
- Wusually guarantees a successful gank.
- Can survive and turn ganks/skirmishes withR's effects.
- Excels with items that enhance his tankiness, sustain, and split-pushing capabilities.
Weaknesses
- Completely immobile, leaving him vulnerable to ganks.
- Struggles against most crowd control.
- Has a weaker early game, and relies too much on stackingQto be effective.
- Rhas a longer cooldown of 120 seconds at all ranks. Once used, he strength diminishes in fights.