50.6%
2.8%
2.2%
60,974
Nasus Runes
Core Nasus Item Build Order
Core Nasus Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Illaoi | 47.8% | 26.0% | 2.3% | 1,317 |
Tahm Kench | 44.5% | 32.6% | 1.8% | 1,034 |
Zac | 45.3% | 33.7% | 1.5% | 833 |
Kled | 46.2% | 35.2% | 0.9% | 494 |
Mordekaiser | 50.7% | 35.3% | 3.6% | 2,023 |
Win Rate
50.6%
Pick Rate
2.8%
Ban Rate
2.2%
Key Insights
- WhenQkills a unit, Nasus gains 3 stacks, increased to 12 for champions and large minions/monsters. 1 stack = +1 damage onQ.
- Qresets Nasus's auto attack.
- Enemies inE's AoE also have their Armor reduced.
- DuringR, Nasus gains bonus Armor and MR andQ's cooldown is halved.
Strengths
- The moreQstacks he has, the more dominant he is in a side lane.
- Wusually guarantees a successful gank.
- Can survive and turn ganks/skirmishes withR's effects.
- Excels with items that enhance his tankiness, sustain, and split-pushing capabilities.
Weaknesses
- Completely immobile, leaving him vulnerable to ganks.
- Struggles against most crowd control.
- Has a weaker early game, and relies too much on stackingQto be effective.
- Rhas a longer cooldown of 120 seconds at all ranks. Once used, he strength diminishes in fights.