50.7%
7.0%
17.5%
68,346
Nasus Tank Runes
Core Nasus Item Build Order
Core Nasus Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Illaoi | 46.9% | 22.9% | 3.0% | 1,775 |
Aatrox | 47.9% | 32.5% | 5.7% | 3,438 |
Volibear | 48.1% | 33.4% | 2.7% | 1,617 |
Tahm Kench | 44.9% | 34.0% | 2.1% | 1,245 |
Mordekaiser | 51.3% | 36.1% | 4.1% | 2,454 |
Win Rate
50.7%
Pick Rate
7.1%
Ban Rate
17.9%
Key Insights
- WhenQkills a unit, Nasus gains 3 stacks, increased to 12 for champions and large minions/monsters. 1 stack = +1 damage onQ.
- Qresets Nasus's auto attack.
- Enemies inE's AoE also have their Armor reduced.
- DuringR, Nasus gains bonus Armor and MR andQ's cooldown is halved.
Strengths
- The moreQstacks he has, the more dominant he is in a side lane.
- Wusually guarantees a successful gank.
- Can survive and turn ganks/skirmishes withR's effects.
- Excels with items that enhance his tankiness, sustain, and split-pushing capabilities.
Weaknesses
- Completely immobile, leaving him vulnerable to ganks.
- Struggles against most crowd control.
- Has a weaker early game, and relies too much on stackingQto be effective.
- Rhas a longer cooldown of 120 seconds at all ranks. Once used, he strength diminishes in fights.