's effects are doubled when touched by
reveals enemies it hits.
's damage/heal is negatively modified per bounce. With enough AP, it increases per bounce.
's slow is reapplied with each instance of damage.
can win a fight.
Strong laner with
, especially when it bounces.
doubles as a zoning tool to block enemies off from areas.
Synergizes well with
. Can opt for
Immobile, leaving her vulnerable to ganks.
Squishy and easy to kill.
Has higher mana costs, with
costing 130 mana at rank 5.