Tier

Avg. Place

4.2

1st Place

13%

Top 2

29%

Top 4

56%

Pick Rate

0.4%

Appearances

2,695
Prismatics
Dragonheart
3% Pick Rate
Innervating Locket
11% Pick Rate
Detonation Orb
6% Pick Rate
Crown of the Shattered Queen
7% Pick Rate
Runecarver
10% Pick Rate
Sanguine Gift
13% Pick Rate
Reality Fracture
4% Pick Rate
Radiant Virtue
7% Pick Rate
Empyrean Promise
19% Pick Rate
Cruelty
7% Pick Rate
Night Harvester
5% Pick Rate
Everfrost
7% Pick Rate
Eleisa's Miracle
8% Pick Rate
Common Items
Knight's Vow
6% Pick Rate
Zhonya's Hourglass
8% Pick Rate
Chemtech Putrifier
26% Pick Rate
Dawncore
13% Pick Rate
Rabadon's Deathcap
24% Pick Rate
Seraph's Embrace
12% Pick Rate
Mikael's Blessing
6% Pick Rate
Wooglet's Witchcap
5% Pick Rate
Locket of the Iron Solari
10% Pick Rate
Wordless Promise
10% Pick Rate
Rite Of Ruin
6% Pick Rate
Morellonomicon
7% Pick Rate
Imperial Mandate
31% Pick Rate
Sword of Blossoming Dawn
7% Pick Rate
Rod of Ages
6% Pick Rate
Redemption
7% Pick Rate
Ardent Censer
25% Pick Rate
Luden's Companion
3% Pick Rate
Staff of Flowing Water
12% Pick Rate
Echoes of Helia
6% Pick Rate
Shadowflame
6% Pick Rate
Moonstone Renewer
47% Pick Rate
Starting
Guardian's Amulet
35% Pick Rate
Guardian's Orb
11% Pick Rate
Boots Options
Sorcerer's Shoes
9% Pick Rate
Ionian Boots of Lucidity
65% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
First-Aid Kit
First-Aid KitGain 20% Heal and Shield Power.
15.1%
408
2
Sonic Boom
Sonic BoomBuffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them.
14.9%
402
3
All For You
All For YouYour Heals/Shields are 30% stronger when used on your partner.
13.5%
365
4
Holy Fire
Holy FireYour Healing and Shielding apply an infinitely stacking Burn to a nearby enemy, dealing 1% to 4% Max Health over 5 seconds.
11.4%
306
5
Circle of Death
Circle of DeathHealing and Regen you do deals a portion of the value in Magic Damage to the nearest enemy champion.
9.6%
260
6
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
9.1%
245
7
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
8.8%
238
8
Quest: Angel of Retribution
Quest: Angel of RetributionRequirement: Restore or prevent 2500 damage to allies.

Reward: Gain 100% Attack Speed, and your Attacks deal additional magic damage equal to 300% Heal/Shield Power.
8.8%
238
9
Critical Healing
Critical HealingYour Heals and Shields can Critically Strike. Gain 25% Crit Chance.
8.8%
236
10
Spirit Link
Spirit Link15% of damage dealt to your ally is redirected to you, and 50% of healing they receive is given to you as well.
7.2%
193
11
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
6.9%
186
12
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
5.8%
155
13
Banner of Command
Banner of CommandGain the Banner of Command Summoner Spell.

Banner of Command empowers your ally for a brief duration.
5.6%
152
14
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
5.3%
143
15
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
5.3%
143
16
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
5.3%
143
17
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
5.2%
141
18
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
4.9%
131
19
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
4.9%
131
20
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
4.7%
128