Background Global
Lucian
tier-4
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

Hover on skill

Toughest Matchups:
Aphelios
41.7%
Draven
45.2%
Varus
46.2%
Caitlyn
48.4%
Vayne
50.2%
Senna
50.6%
role-botADC
arrow-dropdown
add
Add a Matchup
Ranked Solo
arrow-dropdown
rank-platinum+Platinum+
arrow-dropdown
10.20
arrow-dropdown

Recommended Build

Get this build for Lucian directly in your client.
Save 5 minutes of searching, setting runes, and shifting between tabs.
Summoner Spells

Starting Items

Doran's Blade
Health Potion
Warding Totem (Trinket)

Core Build Path: 53.24% Win Rate (1767 Games)

Vampiric Scepter
chevron-right
Bilgewater Cutlass
chevron-right
Recurve Bow
chevron-right
Blade of the Ruined King
chevron-right
Berserker's Greaves
chevron-right
B. F. Sword
chevron-right
Caulfield's Warhammer
chevron-right
Cloak of Agility
chevron-right
Essence Reaver

Core Final Build: 51.35% Win Rate (929 Games)

Blade of the Ruined King
Berserker's Greaves
Essence Reaver
Infinity Edge
Mortal Reminder
Guardian Angel

Runes: 47.36% Win Rate (1569 Games)

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

91% AD

Win Rate
48.2%
(+0.1%)
vs last patch
Pick Rate
12.3%
(-0.9%)
vs last patch
Ban Rate
8.5%
(+0.8%)
vs last patch

Playing against Lucian

Key Insights
Q
damages all enemies caught in its AoE.
While
Q
is targeted, it can still be dodged if enemies escape its AoE.
W
reveals the affected area.
Each
P
attack reduces
E
's cooldown by 1 second (doubled against enemy champions).
E
resets Lucian's auto attack.
E
can be used during
R
to reposition it.
R
's direction can't be changed after cast, but can be reactivated to end it early.
Power Spike
Has a strong level 2, as he can proc
P
twice with two abilities in quick succession.
Chases down targets well with
W
's bonus movespeed and
E
.
Has a powerful laning phase, especially if he rushes
Blade of the Ruined King
.
Scales well if he opts for a Crit build with
Essence Reaver
and
Infinity Edge
, or starts off with
Manamune
.
Vulnerable
R
needs most of its shots to hit one target to be effective, especially early on.
Has a very short attack range of 500, which can be punished.
Needs a lead to stay ahead, and falls off if he doesn't get one.
close