's bonus movespeed stacks up to 4 times and keeps refreshing at max stacks.
deals bonus true damage in the outer edge and
deals triple damage in the center.
reveals struck enemies.
affects all enemy champions affected by
, regardless of distance.
stacks she has, the harder she is to catch or deal with.
Can fake a gank in one lane by throwing
there while she ganks another.
Can set up teamfights with a multi-target
to win them.
Excels with items that boost her ability power, mobility, and survivability.
Very squishy and struggles against most crowd control.
Significantly harder to play from behind.
Needs to constantly put herself at risk to keep refreshing
's bonus movespeed.
's center damage is difficult to land when enemies aren't CC'd.
has a longer cooldown of 150 seconds at rank 1. Once used, her strength diminishes in fights.