Tier

Avg. Place

4.4

1st Place

13%

Top 2

26%

Top 4

52%

Pick Rate

0.6%

Appearances

57,785
Prismatics
Everfrost
6% Pick Rate
Demonic Embrace
9% Pick Rate
Reality Fracture
5% Pick Rate
Sanguine Gift
7% Pick Rate
Crown of the Shattered Queen
6% Pick Rate
Dragonheart
4% Pick Rate
Night Harvester
16% Pick Rate
Detonation Orb
16% Pick Rate
Innervating Locket
11% Pick Rate
Runecarver
24% Pick Rate
Common Items
Void Staff
6% Pick Rate
Rite Of Ruin
6% Pick Rate
Cosmic Drive
13% Pick Rate
Rabadon's Deathcap
39% Pick Rate
Bloodletter's Curse
6% Pick Rate
Wooglet's Witchcap
7% Pick Rate
Shadowflame
12% Pick Rate
Morellonomicon
13% Pick Rate
Perplexity
6% Pick Rate
Zhonya's Hourglass
15% Pick Rate
Liandry's Torment
79% Pick Rate
Rod of Ages
5% Pick Rate
Rylai's Crystal Scepter
29% Pick Rate
Blackfire Torch
19% Pick Rate
Riftmaker
24% Pick Rate
Starting
Guardian's Shroud
25% Pick Rate
Guardian's Orb
23% Pick Rate
Boots Options
Boots of Swiftness
5% Pick Rate
Sorcerer's Shoes
54% Pick Rate
Mercury's Treads
3% Pick Rate
Ionian Boots of Lucidity
20% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
16.7%
9,632
2
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
14.6%
8,432
3
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
11.9%
6,851
4
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
11.5%
6,667
5
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
10.4%
6,014
6
Giant Slayer
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
10.0%
5,798
7
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
9.3%
5,361
8
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.9%
5,135
9
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
8.2%
4,766
10
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
8.1%
4,667
11
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
8.0%
4,622
12
Spin To Win
Spin To WinYour spin Abilities gain 30 Ability Haste and deal 30% more damage!
8.0%
4,600
13
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.6%
4,399
14
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
6.3%
3,636
15
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
6.2%
3,554
16
Restless Restoration
Restless RestorationYou constantly heal while moving, increased by distance travelled.
6.0%
3,492
17
With Haste
With HasteGain Move Speed equal to 1.5 times your Ability Haste.
5.8%
3,326
18
Don't Chase
Don't ChaseYou become Ghosted and leave a trail of poisonous gas behind you, dealing magic damage to enemies inside.
5.4%
3,141
19
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
5.4%
3,092
20
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
5.2%
3,030