Tier

Avg. Place

4.3

1st Place

14%

Top 2

28%

Top 4

54%

Pick Rate

0.8%

Appearances

45,793
Prismatics
Flesheater
3% Pick Rate
Dragonheart
6% Pick Rate
Everfrost
7% Pick Rate
Crown of the Shattered Queen
6% Pick Rate
Reality Fracture
4% Pick Rate
Demonic Embrace
9% Pick Rate
Sanguine Gift
7% Pick Rate
Night Harvester
17% Pick Rate
Detonation Orb
17% Pick Rate
Pyromancer's Cloak
17% Pick Rate
Innervating Locket
13% Pick Rate
Common Items
Rite Of Ruin
6% Pick Rate
Cosmic Drive
14% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Rabadon's Deathcap
41% Pick Rate
Bloodletter's Curse
6% Pick Rate
Shadowflame
11% Pick Rate
Morellonomicon
14% Pick Rate
Perplexity
5% Pick Rate
Zhonya's Hourglass
13% Pick Rate
Void Staff
6% Pick Rate
Malignance
3% Pick Rate
Rod of Ages
5% Pick Rate
Liandry's Torment
82% Pick Rate
Rylai's Crystal Scepter
24% Pick Rate
Riftmaker
31% Pick Rate
Blackfire Torch
15% Pick Rate
Starting
Guardian's Shroud
26% Pick Rate
Guardian's Orb
19% Pick Rate
Boots Options
Boots of Swiftness
4% Pick Rate
Sorcerer's Shoes
55% Pick Rate
Mercury's Treads
3% Pick Rate
Ionian Boots of Lucidity
19% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
15.3%
7,017
2
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
15.0%
6,859
3
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
11.9%
5,431
4
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
11.5%
5,287
5
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
11.0%
5,021
6
Eureka
EurekaGain Ability Haste equal to 30% of your Ability Power
9.7%
4,433
7
Giant Slayer
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
9.4%
4,321
8
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.9%
4,064
9
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
8.6%
3,947
10
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
8.3%
3,789
11
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
7.3%
3,354
12
Spin To Win
Spin To WinYour spin Abilities gain 30 Ability Haste and deal 30% more damage!
7.2%
3,312
13
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.1%
3,251
14
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
6.6%
3,027
15
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
6.4%
2,913
16
Restless Restoration
Restless RestorationYou constantly heal while moving, increased by distance travelled.
5.6%
2,565
17
With Haste
With HasteGain Move Speed equal to 1.5 times your Ability Haste.
5.5%
2,502
18
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
5.5%
2,498
19
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
5.0%
2,291
20
Recursion
RecursionGain 60 Ability Haste.
4.9%
2,259