Tier

Avg. Place

4.4

1st Place

9%

Top 2

23%

Top 4

52%

Pick Rate

1.0%

Appearances

77,014
Prismatics
Demon King's Crown
4% Pick Rate
Prowler's Claw
24% Pick Rate
Duskblade of Draktharr
24% Pick Rate
Overlord's Bloodmail
4% Pick Rate
Galeforce
3% Pick Rate
Decapitator
3% Pick Rate
Flesheater
11% Pick Rate
Hemomancer's Helm
14% Pick Rate
Dragonheart
5% Pick Rate
Divine Sunderer
16% Pick Rate
Common Items
Edge of Night
6% Pick Rate
Serylda's Grudge
10% Pick Rate
Guardian Angel
7% Pick Rate
Axiom Arc
9% Pick Rate
Youmuu's Ghostblade
4% Pick Rate
Hellfire Hatchet
22% Pick Rate
Sterak's Gage
9% Pick Rate
Death's Dance
10% Pick Rate
Infinity Edge
4% Pick Rate
Chempunk Chainsword
9% Pick Rate
Maw of Malmortius
7% Pick Rate
Eclipse
49% Pick Rate
Sundered Sky
39% Pick Rate
Ravenous Hydra
13% Pick Rate
Spear of Shojin
5% Pick Rate
Profane Hydra
10% Pick Rate
The Collector
11% Pick Rate
Black Cleaver
23% Pick Rate
Starting
Guardian's Blade
11% Pick Rate
Guardian's Hammer
5% Pick Rate
Guardian's Dirk
29% Pick Rate
Boots Options
Plated Steelcaps
26% Pick Rate
Mercury's Treads
38% Pick Rate
Ionian Boots of Lucidity
12% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
15.7%
12,112
2
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
14.0%
10,769
3
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
12.0%
9,238
4
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
9.3%
7,165
5
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.8%
6,752
6
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
8.1%
6,267
7
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
7.4%
5,698
8
Goredrink
GoredrinkGain 20% Omnivamp
7.3%
5,633
9
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
6.9%
5,345
10
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
6.5%
5,029
11
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
6.5%
5,018
12
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
6.3%
4,875
13
Blunt Force
Blunt ForceGain 15% Attack Damage.
6.1%
4,687
14
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
6.0%
4,600
15
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
5.9%
4,576
16
Recursion
RecursionGain 60 Ability Haste.
4.2%
3,253
17
Quest: Urf's Champion
Quest: Urf's ChampionRequirement: Score 10 takedowns.

Reward: Golden Spatula
4.1%
3,173
18
Symphony of War
Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
4.1%
3,146
19
Mystic Punch
Mystic PunchYour Attacks reduce your cooldowns by 1.25 seconds.
3.8%
2,914
20
Ultimate Revolution
Ultimate RevolutionOnce per round, refresh your Ultimate Ability after casting it.
3.8%
2,892