Background Global
Kindred
tier-5
P
Q

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Toughest Matchups:
Lee Sin
48.5%
Graves
49.2%
Kayn
49.4%
Zac
50.2%
Nunu & Willump
50.2%
Ekko
51.7%
role-jungleJungle
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Ranked Solo/Duo
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rank-platinum+Platinum+
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10.13
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Win Rate
49.0%
(-1.0%)
vs last patch
Pick Rate
2.4%
(-0.2%)
vs last patch
Ban Rate
0.5%
(0.0%)
vs last patch

Playing against Kindred

Key Insights
Kindred collects
marks from jungle camps and enemy champions. Denying those camps will delay her power spike.
The first
mark always spawns on a Rift Scuttler.
Kindred usually marks her enemy before ganking, giving you a heads up that she's close.
In other cases, she can deceive her enemies by marking any enemy to make them think that she's ganking them.
's cooldown is heavily reduced when Kindred is within
's AoE. Also,
resets her auto attack.
deals bonus execution damage on the third attack, but
's effect will expire if Kindred cannot land an auto attack within 4 seconds.
stops everything from dying within its AoE and heal after the effect ends. If a unit reaches 10% max HP during this effect, their health remains static until the heal applies.
Power Spike
Kindred's jungle clear is incredibly healthy, and has the potential to end her clear with full HP.
Strong target selection with
/
's damaging effects and
's attack speed and mobility.
Spikes primarily with
's marks, with 4 marks being her major power spike, granting her 75 bonus attack range.
Also spikes on item completions, and has the option to build into different styles. She can go
/
/
, opt for crit with
/
/
, or even
/
/
for tankbusting.
Vulnerable
Very squishy marksman at short range until she's picked up 4 marks and is susceptible to being instantly killed without her
.
Has to play aggressively to earn
's marks because she relies too heavily on them to get ahead.
If she falls behind, it is incredibly hard to come back.
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