's first mark always spawns on a Rift Scuttler, unless Kindred earns one through a Takedown beforehand.
resets Kindred's auto attack.
's cooldown is reduced when Kindred is in
's AoE, if a unit drops to 10% HP, they cannot heal or take damage until
's heal applies.
Has incredible scaling and the option to play aggressively and invade the enemy jungler.
Has major power spikes at 4 and 7
Excels at controlling areas in fights and nullifying enemy all-ins.
Synergizes well with
. Can opt for
Marking an enemy champion takes 8 seconds to set in, signaling them to back off.
Significantly harder to play from behind.
Relies too much on
's marks to get ahead.
Her map movement is predictable since she'll usually go where
's marks are.