Playstyle Builds
Adaptive & Armor Penetration
491 Games
50%
Execute & Burst
387 Games
52%
Adaptive & Burst
345 Games
50%
Execute & Armor Penetration
241 Games
50%
Adaptive & Gap Close
204 Games
49%
Pro Builds
Selfmade
vs
Keel
vs
Weiwei
vs
Keel
vs
Keel
vs
Core Build Order


Starting



1st


2nd



3rd




4th



5th




6th


Starting



1st


2nd



3rd




4th



5th




6th
Core Build Path








Situational







Summoner Spells


Damage Breakdown
86% AD
Runes









































1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Q
Q
Q
Q
Q

W
W
W
W
W

E
E
E
E
E

R
R
R
Skill Order
Q
W
E
Kha'Zix's Matchups
Kha'Zixwinslane against...
Kha'Zixloseslane against...
Kha'Zix's Trends
Win Rate
50.1%
(-1.3%)
vs last patch
Pick Rate
5.2%
(+0.6%)
vs last patch
Ban Rate
1.8%
(+0.3%)
vs last patch
Playing against Kha'Zix
Key Insights
Kha'Zix can evolve an ability each time he ranks up

R
.

Q
and his autos gain 50 range,

W
fires three spikes and slows enemies,

E
gains range and resets on Takedowns, and

R
gains a third cast and increases the duration to 2 seconds.
If an Isolated target is hit by evolved

Q
, it refunds 45% of its cooldown.
If an Isolated target is hit by evolved

W
, the slow is increased to 90%.

W
also heals Kha'Zix if he's within the explosion's radius.
Strengths
Excels at finding picks and isolated 1v1's.
Spikes at his evolutions at levels 6, 11, and 16.
When behind, evolving

W
for wider hits can poke better and help stop sieges.
Synergizes well with

,

,

,

,

, and

. Can opt for

or

when needed.
Weaknesses
Has a deceptive playstyle that involves playing around vision and picking off enemies. If not done right, he's less effective.
Is significantly weaker when enemies aren't Isolated.

E
has a longer cooldown of 20 seconds at rank 1. Once used, he can be punished.