Tier

Avg. Place

4.3

1st Place

13%

Top 2

27%

Top 4

53%

Pick Rate

0.4%

Appearances

24,836
Prismatics
Cruelty
21% Pick Rate
Dragonheart
4% Pick Rate
Flesheater
5% Pick Rate
Night Harvester
20% Pick Rate
Runecarver
16% Pick Rate
Innervating Locket
12% Pick Rate
Demon King's Crown
3% Pick Rate
Reality Fracture
9% Pick Rate
Decapitator
6% Pick Rate
Demonic Embrace
7% Pick Rate
Sanguine Gift
7% Pick Rate
Moonflair Spellblade
5% Pick Rate
Common Items
Bloodletter's Curse
6% Pick Rate
Cryptbloom
4% Pick Rate
Morellonomicon
14% Pick Rate
Banshee's Veil
5% Pick Rate
Void Staff
18% Pick Rate
Hextech Gunblade
6% Pick Rate
Rylai's Crystal Scepter
3% Pick Rate
Stormsurge
16% Pick Rate
Zhonya's Hourglass
28% Pick Rate
Rabadon's Deathcap
53% Pick Rate
Cosmic Drive
5% Pick Rate
Riftmaker
7% Pick Rate
Shadowflame
31% Pick Rate
Liandry's Anguish
14% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Rite Of Ruin
8% Pick Rate
Perplexity
13% Pick Rate
Nashor's Tooth
6% Pick Rate
Malignance
11% Pick Rate
Hextech Rocketbelt
17% Pick Rate
Lich Bane
4% Pick Rate
Starting
Guardian's Shroud
14% Pick Rate
Guardian's Orb
28% Pick Rate
Boots Options
Berserker's Greaves
4% Pick Rate
Sorcerer's Shoes
63% Pick Rate
Mercury's Treads
4% Pick Rate
Ionian Boots of Lucidity
6% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
15.6%
3,876
2
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
14.8%
3,680
3
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
12.2%
3,037
4
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
10.8%
2,693
5
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
10.8%
2,680
6
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
10.5%
2,600
7
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
8.6%
2,135
8
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
8.5%
2,104
9
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
7.8%
1,941
10
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
7.6%
1,899
11
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
7.6%
1,893
12
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.6%
1,629
13
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
6.3%
1,557
14
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
5.9%
1,475
15
Giant Slayer
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
5.5%
1,373
16
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
5.5%
1,367
17
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.4%
1,345
18
Ultimate Unstoppable
Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown).
4.6%
1,141
19
Ultimate Revolution
Ultimate RevolutionOnce per round, refresh your Ultimate Ability after casting it.
4.4%
1,092
20
From Beginning to End
From Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.
4.4%
1,088