Avg. Place

2.50

1st Place

30%

Top 2

50%

Pick Rate

5.6%

Ban Rate

7.6%

Appearances

115,598

Items

Starting
Guardian's Dirk
Guardian's Blade
Guardian's Hammer
Core Final Build
Black Cleaver
Serylda's Grudge
Death's Dance
Eclipse
Axiom Arc
Guardian Angel
Situational
Maw of Malmortius
The Collector
Sterak's Gage
Prowler's Claw
Muramana
Chempunk Chainsword
Spirit Visage
Edge of Night
Ravenous Hydra
Serpent's Fang
Spear of Shojin
Boots Options
Plated Steelcaps
Mercury's Treads
Ionian Boots of Lucidity
Mythic Options
Eclipse
Goredrinker
Duskblade of Draktharr
Rank
Augment
Tier
Pick Rate
Appearances
1
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 15 Lethality.
20.8%
24,009
2
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
18.9%
21,795
3
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
14.2%
16,455
4
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
14.2%
16,380
5
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 15 Armor and Magic Resist.

This stacks up to 5 times.
14.0%
16,151
6
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
11.2%
12,973
7
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
10.6%
12,198
8
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
9.9%
11,418
9
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 200 Ability Haste.
8.4%
9,736
10
Recursion
RecursionGain 60 Ability Haste.
8.2%
9,509
11
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
7.6%
8,799
12
Blunt Force
Blunt ForceGain 10% Attack Damage.
7.0%
8,111
13
Ultimate Revolution
Ultimate RevolutionOnce per round, refresh your Ultimate Ability after casting it.
6.3%
7,266
14
Contract Killer
Contract KillerEach round, mark an opponent to take 15% more damage and grant an extra 350 gold on death.
5.6%
6,506
15
First-Aid Kit
First-Aid KitGain 25% Heal and Shield Power.
5.5%
6,323
16
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
5.4%
6,282
17
Blade Waltz
Blade WaltzGain the Blade Waltz Summoner Spell.

Blade Waltz makes you untargetable while you dash at and damage enemies 8 times.
5.4%
6,193
18
Rabble Rousing
Rabble RousingUsing an Ability heals you for 2% max Health.
5.3%
6,148
19
Vanish
VanishGain the Vanish Summoner Spell

Vanish turns you Invisible.
5.0%
5,812
20
Fallen Aegis
Fallen AegisStart combat with a Black Shield for 12s.

Black Shield blocks Magic Damage and Immobilizing effects.
4.9%
5,686