Tier

Avg. Place

4.9

1st Place

8%

Top 2

19%

Top 4

43%

Pick Rate

0.2%

Appearances

1,921
Prismatics
Crown of the Shattered Queen
10% Pick Rate
Reality Fracture
6% Pick Rate
Innervating Locket
12% Pick Rate
Detonation Orb
19% Pick Rate
Dragonheart
6% Pick Rate
Sanguine Gift
6% Pick Rate
Demonic Embrace
4% Pick Rate
Moonflair Spellblade
4% Pick Rate
Night Harvester
10% Pick Rate
Runecarver
10% Pick Rate
Decapitator
8% Pick Rate
Everfrost
9% Pick Rate
Flesheater
4% Pick Rate
Common Items
Rite Of Ruin
5% Pick Rate
Riftmaker
4% Pick Rate
Shadowflame
5% Pick Rate
Void Staff
6% Pick Rate
Morellonomicon
3% Pick Rate
Rabadon's Deathcap
34% Pick Rate
Hextech Gunblade
4% Pick Rate
Seraph's Embrace
47% Pick Rate
Zhonya's Hourglass
4% Pick Rate
Frozen Heart
3% Pick Rate
Rod of Ages
56% Pick Rate
Malignance
32% Pick Rate
Wooglet's Witchcap
5% Pick Rate
Lich Bane
14% Pick Rate
Luden's Companion
3% Pick Rate
Archangel's Staff
12% Pick Rate
Starting
Guardian's Shroud
26% Pick Rate
Guardian's Orb
43% Pick Rate
Boots Options
Sorcerer's Shoes
61% Pick Rate
Plated Steelcaps
4% Pick Rate
Mercury's Treads
7% Pick Rate
Ionian Boots of Lucidity
16% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
12.6%
243
2
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
11.3%
218
3
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
9.6%
185
4
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
8.9%
171
5
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
8.6%
165
6
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
7.6%
146
7
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
7.3%
141
8
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.1%
136
9
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
6.9%
133
10
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
6.6%
127
11
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
6.3%
121
12
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
6.2%
119
13
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
5.2%
100
14
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
4.7%
91
15
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
4.5%
86
16
Ultimate Unstoppable
Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown).
4.2%
81
17
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
4.1%
78
18
Goredrink
GoredrinkGain 20% Omnivamp
3.7%
71
19
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
3.7%
71
20
From Beginning to End
From Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.
3.6%
69