Tier

Avg. Place

4.0

1st Place

17%

Top 2

32%

Top 4

59%

Pick Rate

0.2%

Appearances

1,686
Prismatics
Hemomancer's Helm
11% Pick Rate
Demon King's Crown
6% Pick Rate
Duskblade of Draktharr
31% Pick Rate
Prowler's Claw
22% Pick Rate
Dragonheart
8% Pick Rate
Talisman Of Ascension
4% Pick Rate
Flesheater
11% Pick Rate
Divine Sunderer
9% Pick Rate
Fulmination
3% Pick Rate
Hamstringer
4% Pick Rate
Sword of the Divine
6% Pick Rate
Galeforce
5% Pick Rate
Common Items
Chempunk Chainsword
6% Pick Rate
Maw of Malmortius
6% Pick Rate
Guardian Angel
5% Pick Rate
Youmuu's Ghostblade
13% Pick Rate
Voltaic Cyclosword
4% Pick Rate
Serylda's Grudge
35% Pick Rate
Muramana
29% Pick Rate
Hubris
4% Pick Rate
Hellfire Hatchet
23% Pick Rate
Serpent's Fang
7% Pick Rate
Lord Dominik's Regards
4% Pick Rate
Edge of Night
14% Pick Rate
Profane Hydra
12% Pick Rate
Eclipse
29% Pick Rate
Black Cleaver
7% Pick Rate
Infinity Edge
6% Pick Rate
Spear of Shojin
4% Pick Rate
Opportunity
7% Pick Rate
The Collector
16% Pick Rate
Starting
Guardian's Blade
10% Pick Rate
Guardian's Hammer
5% Pick Rate
Guardian's Dirk
52% Pick Rate
Boots Options
Plated Steelcaps
10% Pick Rate
Mercury's Treads
17% Pick Rate
Ionian Boots of Lucidity
58% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
14.6%
246
2
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
12.2%
206
3
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
8.8%
148
4
Skilled Sniper
Skilled SniperHitting an enemy with a non-Ultimate Ability at over 700 range reduces its Cooldown to 0.5 seconds.
8.2%
138
5
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
8.0%
135
6
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
7.3%
123
7
Goredrink
GoredrinkGain 20% Omnivamp
7.1%
120
8
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
6.6%
111
9
From Beginning to End
From Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.
5.9%
100
10
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.9%
100
11
Blunt Force
Blunt ForceGain 15% Attack Damage.
5.6%
94
12
Recursion
RecursionGain 60 Ability Haste.
4.9%
82
13
Mystic Punch
Mystic PunchYour Attacks reduce your cooldowns by 1.25 seconds.
4.7%
79
14
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
4.6%
78
15
Trueshot Prodigy
Trueshot ProdigyWhen you damage a champion from far away, Autocast a Trueshot Barrage at them.
4.6%
77
16
escAPADe
escAPADeConvert Ability Power to Bonus Attack Damage. Gain 10% Attack Damage.
4.3%
73
17
Quest: Urf's Champion
Quest: Urf's ChampionRequirement: Score 10 takedowns.

Reward: Golden Spatula
4.2%
71
18
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
3.9%
66
19
OK Boomerang
OK BoomerangAutocast a boomerang at a nearby enemy every 7s.
3.9%
66
20
Serve Beyond Death
Serve Beyond DeathThe first time you would die each round, instead return to full Health, decaying over 3 seconds. Taking down an enemy champion while your Health is decaying stops the decay and sets your Health to 20% max Health.
3.9%
66