49.0%
2.5%
7.6%
68,025
Irelia On-Hit Runes
Core Irelia Item Build Order
Core Irelia Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Vex | 44.5% | 42.8% | 2.8% | 1,589 |
Akali | 46.5% | 44.8% | 4.8% | 2,711 |
Vladimir | 48.1% | 47.6% | 2.0% | 1,115 |
Nasus | 40.1% | 48.8% | 0.9% | 539 |
Cassiopeia | 41.2% | 49.6% | 1.0% | 568 |
Win Rate
49.0%
Pick Rate
2.5%
Ban Rate
7.6%
Key Insights
- Q's cooldown resets on marked targets, kills, or if the target is killed mid-dash.
- W's channel cannot be interrupted by hard CC; only Irelia can end it early.
- EandRmark enemy champions and large monsters hit.
- Enemies who pass throughR's blades take damage and are slowed by 90% for 1.5 seconds.
Strengths
- Excels at all-ins.
- Has a natural spike in threat every timePis fully stacked and when there are minions nearby, letting herQaround.
- Has a lot of outplay potential withQ.
- Excels with items that enhance her attack speed, on-hit effects, and survivability.
Weaknesses
- Significantly harder to play from behind.
- Weaker whenPisn't fully stacked, and can be abused during that time.
- Struggles against magic damage, asWonly reduces half as much magic damage as it does physical damage.