50.6%
3.1%
9.1%
7,197
No Builds Found
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Warwick | 40.0% | 28.6% | 1.1% | 70 |
Renekton | 50.8% | 34.5% | 4.0% | 252 |
Volibear | 43.4% | 39.3% | 1.9% | 122 |
Darius | 44.9% | 40.9% | 4.1% | 254 |
Tryndamere | 45.2% | 41.7% | 1.3% | 84 |
Win Rate
50.6%
Pick Rate
3.2%
Ban Rate
9.5%
Key Insights
- Q's cooldown resets on marked targets, kills, or if the target is killed mid-dash.
- W's channel cannot be interrupted by hard CC; only Irelia can end it early.
- EandRmark enemy champions and large monsters hit.
- Enemies who pass throughR's blades take damage and are slowed by 90% for 1.5 seconds.
Strengths
- Excels at all-ins.
- Has a natural spike in threat every timePis fully stacked and when there are minions nearby, letting herQaround.
- Has a lot of outplay potential withQ.
- Excels with items that enhance her attack speed, on-hit effects, and survivability.
Weaknesses
- Significantly harder to play from behind.
- Weaker whenPisn't fully stacked, and can be abused during that time.
- Struggles against magic damage, asWonly reduces half as much magic damage as it does physical damage.