Avg. Place

2.30

1st Place

31%

Top 2

57%

Pick Rate

4.3%

Ban Rate

5.6%

Appearances

11,030

Items

Starting
Guardian's Blade
Guardian's Hammer
Guardian's Horn
Core Final Build
Black Cleaver
Sterak's Gage
Death's Dance
Divine Sunderer
Spirit Visage
Ravenous Hydra
Situational
Thornmail
Serylda's Grudge
Guardian Angel
Maw of Malmortius
Chempunk Chainsword
Titanic Hydra
Hellfire Hatchet
Force of Nature
Gargoyle Stoneplate
Atma's Reckoning
Boots Options
Plated Steelcaps
Mercury's Treads
Ionian Boots of Lucidity
Mythic Options
Divine Sunderer
Iceborn Gauntlet
Goredrinker
Heartsteel
Rank
Augment
Tier
Pick Rate
Appearances
1
Rabble Rousing
Rabble RousingUsing an Ability heals you for ? Health.
10.8%
1,190
2
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
8.9%
984
3
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
8.8%
971
4
Perseverance
PerseveranceGain hugely increased Health Regen, which is further increased while low on Health.
8.7%
961
5
Goredrink
GoredrinkGain 20% Omnivamp
8.3%
911
6
Heavy Hitter
Heavy HitterYour Attacks deal additional physical damage equal to 5% of your max Health.
8.1%
892
7
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
7.1%
788
8
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
6.7%
743
9
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
6.1%
668
10
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
5.5%
603
11
Minionmancer
MinionmancerYour summons gain 60% increased size, health, and damage.
5.3%
583
12
Blunt Force
Blunt ForceGain 15% Attack Damage.
5.3%
582
13
First-Aid Kit
First-Aid KitGain 25% Heal and Shield Power.
5.2%
577
14
Frost Wraith
Frost WraithEvery 7 seconds, Automatically Root nearby enemies for 1 second.
5.1%
562
15
Celestial Body
Celestial BodyGain 1250 Health, but you deal 10% less damage.
4.9%
544
16
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
4.9%
542
17
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
4.8%
533
18
Serve Beyond Death
Serve Beyond DeathThe first time you would die each round, instead return to full Health, decaying over 3 seconds. Taking down an enemy champion while your Health is decaying stops the decay and sets your Health to 20% max Health.
4.8%
524
19
Ultimate Unstoppable
Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown).
4.7%
521
20
Dawnbringer's Resolve
Dawnbringer's ResolveUpon dropping below 50% Health, heal for 30% max Health over 3 seconds.
4.7%
517